Computer Simulation
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AutoDesk Fusion 360 for Beginners 2026
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Python Scripting in Blender
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Realizing 3D Animation in Blender
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A Tinkerer's Guide to CNC Basics
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Blender 3D by Example
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Learn Blender Simulations the Right Way
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Life-Changing Lessons for School, Home, and Everyday Life
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Mastering Pytorch
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Sculpting In Zbrush Made Simple
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Sculpting the Blender Way
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SolidWorks 2025 for Beginners
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Statistics by Simulation
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The Sketchup Handbook for Interior Design
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Theory of Verification And Validation
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Transformers for Natural Language Processing and Computer Vision
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100 Excel Simulations
Mrexcels Holy Macro! Books

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3D Character Rigging in Blender
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3D Printing with SketchUp.
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Advanced Dynamic-System Simulation
Granino A. Korn

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AutoCAD 2025 for Beginners
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Autodesk Inventor 2023 Cookbook
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Become a Unity Shaders Guru
Mina Pêcheux

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Blender 3d Incredible Models
Arijan Belec

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CAD Engineering Essentials: Hands-on Help for Small Manufacturers and Smart Technical People
Mark Lynch

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Cisco Packet Tracer Implementation: Building and Configuring Networks
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Die Erstellung Eines Digitalen Zwillings
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Farming Simulator Modding for Dummies
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Fast Sequential Monte Carlo Methods for Counting and Optimization
Reuven Y. Rubinstein

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Hacks to Crush Plc Program Fast & Efficiently Everytime...: Coding, Simulating & Testing Programmabl
Michael Blake

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Hands-On Deep Learning for Finance
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Hands-on Genetic Algorithms With Python
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Healthcare Simulation
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Hlsl Development Cookbook
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Interpretable Machine Learning With Python
Serg Masís

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Interpretable Machine Learning With Python
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Introduction to Google's Go Programming Language: GoLang
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Learn Blender Simulations The Right Way
Stephen Pearson

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Learn to Program, Simulate PLC & HMI in Minutes With Real-World Examples From Scratch. A No BS, No F
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Making Your Cam Journey Easier With Fusion 360
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Mastering C++ Game Animation Programming
Michael Dunsky

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Mastering Graphics Programming With Vulkan
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Mastering Predictive Analytics With scikit-learn and TensorFlow
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Microsoft Word: Your Complete Practical Guide
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Multiphysics Modeling Using COMSOL5 and MATLAB
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No Ph. D. Game Design With Three.js
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Photorealistic Materials and Textures in Blender Cycles
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