From Concept to Creation: Making Entertainment
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ebook
(1)
How Video Games Are Made
by Noah Leatherland
Part of the From Concept to Creation: Making Entertainment series
How do designers take video games from concept to creation? Follow along to learn the creative art of crafting the perfect game, featuring a variety of unique careers in the arts as well as a peek behind the curtain to the inner-workings of entertainment. With engaging hi-lo content to draw in 5th through 6th grade readers and a 2nd to 3rd grade reading level, reading is fun and accessible. It's a roaring good time!
ebook
(0)
How Movies Are Made
by Noah Leatherland
Part of the From Concept to Creation: Making Entertainment series
How do storytellers take movies from concept to creation? Follow along to learn the creative art of crafting the perfect cinematic sensation, featuring a variety of unique careers in the arts as well as a peek behind the curtain to the inner-workings of entertainment. With engaging hi-lo content to draw in 5th through 6th grade readers and a 2nd to 3rd grade reading level, reading is fun and accessible. It's a roaring good time!
ebook
(1)
How Anime and Cartoons Are Made
by Noah Leatherland
Part of the From Concept to Creation: Making Entertainment series
How do artists take anime and cartoons from concept to creation? Follow along to learn the creative art of crafting a perfect visual story, featuring a variety of unique careers in the arts as well as a peek behind the curtain to the inner-workings of entertainment. With engaging hi-lo content to draw in 5th through 6th grade readers and a 2nd to 3rd grade reading level, reading is fun and accessible. It's a roaring good time!
ebook
(0)
How Comics and Manga Are Made
by Noah Leatherland
Part of the From Concept to Creation: Making Entertainment series
How do artists take comics and manga from concept to creation? Follow along to learn the creative art of crafting a perfect visual story, featuring a variety of unique careers in the arts as well as a peek behind the curtain to the inner-workings of entertainment. With engaging hi-lo content to draw in 5th through 6th grade readers and a 2nd to 3rd grade reading level, reading is fun and accessible. It's a roaring good time!
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