From Grass to Bridge
Part of the Smithsonian: Informational Text series
Inka rulers led a huge empire with grand palaces. They had incredible riches. Artists made statues out of gold and silver. The Inka also made masterpieces out of grass. Their grass bridges crossed deep canyons. These engineering marvels let soldiers and messengers travel around the empire. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
The Art and Science of Skateboarding
Part of the Smithsonian: Informational Text series
Learn about the science behind skateboarding! From the physics behind skateboard tricks, to the design of the skateboard's deck, wheels, and trucks, this high-interest book uses real-world examples to illustrate science concepts. Created in collaboration with the Smithsonian Institution, this Informational Text builds reading skills while engaging students' curiosity about STEAM topics. Packed with factoids and informative sidebars, this book features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Folding Paper
Part of the Smithsonian: Informational Text series
Paper is paper, no matter how it is folded. It can be a paper airplane. It can be a paper boat. Learn about the fun shapes that paper can be folded into with this STEAM book. Created in collaboration with Smithsonian, this book makes it easy for parents and teachers to introduce STEAM to their youngest learners. The real-world examples make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. With a single repetitive phrase, it helps beginning readers learn to read and is ideal for kindergarten students and ages 4-6.
Staying Afloat
Part of the Smithsonian: Informational Text series
This STEAM book for kindergarten makes it easy for parents and teachers to introduce STEAM to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM and basic science topics easier to understand and teaches the concept of buoyancy. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.
Making Crayons
Part of the Smithsonian: Informational Text series
Learn how crayons are made with this fun and informative STEAM book! Perfect for kindergarteners, this title makes it easy for parents and teachers to introduce STEAM to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is ideal for makerspaces and introduces grade K students to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for children ages 4-6.
Exploring Volcanic Activity
Part of the Smithsonian: Informational Text series
Our planet is covered with volcanoes. They are fascinating natural wonders that are potentially dangerous and destructive. But, they are important to Earth's survival. Scientists who study volcanoes ask lots of questions. Let's find the answers and learn more about volcanoes--and the volcanologists who study them! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Creating a Habitat
Part of the Smithsonian: Informational Text series
Take a virtual tour of the Smithsonian National Zoo's Small Mammal House with this high-interest STEAM book! Along the way, learn how zookeepers designed a habitat for the black-footed ferret, an animal once thought to be extinct. You'll also learn about the many factors the keepers take into consideration when designing zoo enclosures. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. This STEAM book is ideal for ages 6-8 and is especially appealing to reluctant readers.
Cooking Innovations
Part of the Smithsonian: Informational Text series
To be a chef, you need to have a great palate, knife skills, and... science skills? It's true, cooking requires more "science" than you might think! Learn about the innovations and technology behind great cooking with this informative book. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers and ages 6-8.
Hatching a Chick
Part of the Smithsonian: Informational Text series
Spend a day in the life of a bird keeper and learn how they are "hatching" new plans to help endangered birds! Students will learn how an egg hatches, the incubation period, and about bird species such as the Kiwi, the emperor penguin, and the Guam rail. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Take a virtual tour of the Smithsonian with this STEAM book that is ideal for ages 6-8.
Solving Problems at the Zoo
Part of the Smithsonian: Informational Text series
Smithsonian's National Zoo is one of Washington DC's most popular attractions. Tag along with the zookeepers and learn about the unique problems they face and their creative solutions to keeping the zoo animals happy and healthy. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Take a virtual tour of the National Zoo with this STEAM book for 1st grade students and ages 5-7.
The Science of Glass
Part of the Smithsonian: Informational Text series
A researcher looks at cells under a microscope. A scientist studies bacteria in a Petri dish. A student boils liquid in a test tube. What do these things all have in common? The answer is: glass! Learn how something as simple as glass has played a huge role in scientific exploration with this fascinating Informational Text created in collaboration with the Smithsonian Institution! Build reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, this book features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Cooling Off
Part of the Smithsonian: Informational Text series
When it's hot outside, what can you do to stay cool? People have found many ways to cool off and cool down. How cool is that? Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' early childhood literacy skills and is ideal for 1st grade students or ages 5-7.
Inka Terraces
Part of the Smithsonian: Informational Text series
The Inka were master farmers, builders, and planners. Living in the Andes Mountains, they farmed and built on steep slopes. In the Andes, water can be a destructive, unpredictable force. The Inka controlled water through careful study and engineering. From terraces for farming to royal palaces, the Inka built things to last. Learn how their ancient inventions are helping modern-day engineers develop solutions to modern-day problems with this fascinating Informational Text created in collaboration with the Smithsonian Institution! Build reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, this book features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Learning About Sharks
Part of the Smithsonian: Informational Text series
This fun and informative STEAM book about sharks makes it easy for parents and teachers to introduce STEAM to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.
Being Like Butterflies
Part of the Smithsonian: Informational Text series
What do solar panels, waterproof clothing, and window coverings have in common? They are technologies that have been adapted based on studying butterflies! Learn what scientists have learned from butterflies with this STEAM book that will ignite a curiosity about STEAM topics through real-world examples. Created in collaboration with the Smithsonian Institution, this book features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Introduce early science topics to young readers with this book that is ideal for 1st grade students or ages 5-7.
Digging Up Dinosaurs
Part of the Smithsonian: Informational Text series
Learn about the fascinating journey of how a dinosaur fossil makes it way from the ground to a museum exhibit! It all starts with the work of paleontologists. With skill and patience, these scientists locate fossils and painstakingly dig them up. Then, the bones must be cleaned and preserved, and museum experts must figure out how the bones fit together using traditional tools and modern technologies. Take a virtual tour of a dinosaur exhibit with this fascinating Informational Text created in collaboration with the Smithsonian Institution! Build reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, this book features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Electric Vehicles
Part of the Smithsonian: Informational Text series
Did you know the first battery-powered vehicle was created in the 1830s? People who attended the 1892 World's Fair in Chicago could see one. And in 1894, you could buy an "Electrobat" and travel 25 miles on a single charge! Since then, EVs have surged in popularity and have become much more technologically advanced. Learn the history of EVs, how they work, why they're good for the environment, and discover the future of the electric vehicle! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Powered by Steam
Part of the Smithsonian: Informational Text series
Believe it or not, water can be used to power boat and train engines. In fact, water in the form of steam changed the manufacturing and transportation industries thanks to steam power pioneers like Denis Papin, Thomas Newcomen, James Watt, and Richard Trevithick. Explore the ways that steam is now used to generate electricity and plans for future uses of steam power! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Botanical Illustration
by Kristina Mercedes Urquhart
Part of the Smithsonian: Informational Text series
Imagine a career where you get paid to draw all day. That's what botanical illustrators do! Get inside the mind of a botanical illustrator, and learn how their intricate drawings of plants help science. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Making a Mummy
Part of the Smithsonian: Informational Text series
What happens after death? That was a big question for ancient Egyptians. They believed that a person needed his or her body in death as much as in life. So they did all they could to preserve and protect the body. For them, preparing for life after death was an important part of life! Learn about the science behind mummification with this book created in collaboration with the Smithsonian Institution. This Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Helping Animals Learn
Part of the Smithsonian: Informational Text series
Animal keepers have developed innovative ways to help zoo animals learn and grow. Learn how zookeepers keep animals healthy and happy with this fun and informative book. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' foundational literacy skills and is ideal for 1st grade students or children ages 5-7.
Building Lighthouses
Part of the Smithsonian: Informational Text series
Lighthouses have helped sailors navigate for centuries. But lighthouses are not built like they used to be. Learn how innovations like computers and solar power have improved lighthouses over time. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' foundational literacy skills and is ideal for 1st grade students or ages 5-7.
Staying Dry
Part of the Smithsonian: Informational Text series
Scientists are learning how to keep people dry in wet weather. They look to plants and animals for answers. They have learned that when it comes to staying dry, nature knows best! Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from Smithsonian employees working in STEAM fields. Ideal for school reports and projects, this informational text will appeal to reluctant readers and ages 6-8.
Restoring Muddy Creek
Part of the Smithsonian: Informational Text series
Muddy Creek in Edgewater, Maryland is the site of a major makeover. The land around the stream has worn down. Find out what caused Muddy Creek to erode, and the many steps involved in saving it. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Making Shade
Part of the Smithsonian: Informational Text series
A hat, an umbrella, a porch, and a tent. These are all things that provide shade on a sunny day. This STEAM book for kindergarten makes it easy for parents and teachers to introduce STEAM and beginning science topics to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for grade K students or kids ages 4-6.
Finding the Right Container
Part of the Smithsonian: Informational Text series
Different containers are designed to hold different things. Learn about shapes and categorizing with this fun STEAM book for kindergarten that makes it easy for parents and teachers to introduce STEAM to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students and ages 4-6.
Taking Photos from Space
Part of the Smithsonian: Informational Text series
Landsat satellites orbit the Earth to get images. Learn how these images are made using heat. Then, find out how these cutting-edge satellites are helping save the planet! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Helping Injured Animals
Part of the Smithsonian: Informational Text series
Learn how prosthetic devices and 3D printing are being used to help injured dogs, cats, elephants, and dolphins with this fun and informative book. Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' foundational literacy skills and is ideal for kids ages 5-7.
Mapping the Milky Way
Part of the Smithsonian: Informational Text series
When it comes to mapping the Milky Way, scientists know one thing for sure. They know that there is still a lot that they do not know! Discover how they study the Milky Way, and learn about the galaxy that we call home. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Garden Life
Part of the Smithsonian: Informational Text series
Soil, plants, rain, and sunlight. These are all things that make a garden grow. Introduce life science and STEAM topics to your youngest learners with this STEAM book for kindergarteners. Created in collaboration with Smithsonian, this book makes it easy for parents and teachers to teach STEAM to beginning readers and uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. Ignite a curiosity for STEAM in grade K students and children ages 4-6.
Amphibian Rescue
Part of the Smithsonian: Informational Text series
Amphibians can be found all over the world. There are more than 7,500 kinds of amphibians living in streams, rainforests, deserts, and everywhere in between. Many of them are in danger due to a deadly fungus, but help is on the way! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process and is perfect for makerspace activities. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Saving Migratory Birds
Part of the Smithsonian: Informational Text series
Learn how ornithologists are using modern technology to help migratory birds. Created in collaboration with the Smithsonian Institution, this Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, this book features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Amphibian Rescue
Part of the Smithsonian: Informational Text series
Amphibians can be found all over the world. There are more than 7,500 kinds of amphibians living in streams, rainforests, deserts, and everywhere in between. Many of them are in danger due to a deadly fungus, but help is on the way! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Lighting the Night
Part of the Smithsonian: Informational Text series
Candles, kerosene lamps, electric lights, and flashlights are all things people have used throughout history to light up the night. Perfect for kindergarteners, this title makes it easy for parents and teachers to introduce STEAM and beginner science topics to their youngest learners. Created in collaboration with Smithsonian, this book uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is ideal for makerspaces and introduces grade K students to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for children ages 4-6.
Taking Food To Go
Part of the Smithsonian: Informational Text series
Getting food to go is easy, but it's not always good for the Earth. Learn about better alternatives to fast-food and to-go packaging with this fun and informative STEAM book. Created in collaboration with Smithsonian, this book makes it easy for parents and teachers to introduce STEAM topics to young learners and uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.
Making Music
Part of the Smithsonian: Informational Text series
How do the levers, hammers, and strings of a piano work together to make music? How do the size and shape of a trumpet's bell affect its sound? Find the answers to these questions--and more--with this STEAM book that will ignite a curiosity about STEAM topics through real-world examples. Created in collaboration with the Smithsonian Institution, it features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' early childhood literacy skills and is ideal for kids ages 5-7.
Making Water Safe
Part of the Smithsonian: Informational Text series
Everyone needs clean water to live. But not everyone has access to clean water. Learn how people around the world are working hard to solve the clean water problem! Created in collaboration with the Smithsonian Institution, this STEAM book will ignite a curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and that guides students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. This book builds young readers' foundational literacy skills and is ideal for kids ages 5-7.
Garden Life
Part of the Smithsonian: Informational Text series
Soil, plants, rain, and sunlight. These are all things that make a garden grow. Introduce life science and STEAM topics to your youngest learners with this STEAM book for kindergarteners. Created in collaboration with Smithsonian, this book makes it easy for parents and teachers to teach STEAM to beginning readers and uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. Ignite a curiosity for STEAM in grade K students and children ages 4-6.
All About Water
Part of the Smithsonian: Informational Text series
Do you know what makes up most of our bodies and most of Earth? Water! Learn about the water cycle and why water is so important for plants, animals, and all organisms on Earth. Created in collaboration with the Smithsonian Institution, this book will inspire curiosity about science topics through real-world examples. It features a hands-on STEAM challenge that is perfect for makerspaces and walks students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in physical science fields. Dive into advanced science topics for older readers with this STEAM book that is ideal for secondary students or ages 10-14.
Taking Photos From Space
Part of the Smithsonian: Informational Text series
Landsat satellites orbit the Earth to get images. Learn how these images are made using heat. Then, find out how these cutting-edge satellites are helping save the planet! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
The Science of Waves and Surfboards
Part of the Smithsonian: Informational Text series
Watching surfers is mesmerizing. It looks like they are magically gliding over the water. But what looks like magic is actually science in action! Surfers use science to select the right surfboards and to understand the motion of the ocean. Learn about the science behind surfing with this high-interest title! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Garden Life
Part of the Smithsonian: Informational Text series
Soil, plants, rain, and sunlight. These are all things that make a garden grow. Introduce life science and STEAM topics to your youngest learners with this STEAM book for kindergarteners. Created in collaboration with Smithsonian, this book makes it easy for parents and teachers to teach STEAM to beginning readers and uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. Ignite a curiosity for STEAM in grade K students and children ages 4-6.
Taking Food To Go
Part of the Smithsonian: Informational Text series
Getting food to go is easy, but it's not always good for the Earth. Learn about better alternatives to fast-food and to-go packaging with this fun and informative STEAM book. Created in collaboration with Smithsonian, this book makes it easy for parents and teachers to introduce STEAM topics to young learners and uses real-world examples to make STEAM topics easier to understand. It features an age-appropriate STEAM activity that is perfect for makerspaces and introduces kindergartners to the steps of the engineering design process. It helps beginning readers learn to read and is ideal for kindergarten students or ages 4-6.
Mapping the Milky Way
Part of the Smithsonian: Informational Text series
When it comes to mapping the Milky Way, scientists know one thing for sure. They know that there is still a lot that they do not know! Discover how they study the Milky Way, and learn about the galaxy that we call home. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Helping People See
Part of the Smithsonian: Informational Text series
Over the years, people have looked for ways to improve our imperfect sight. This has led us to the world of optics, which is the study of light and how it travels. What are some of these innovations that have changed how we see the world, and how do they work? Find the answers to these questions with this Smithsonian Informational Text! Created in collaboration with the Smithsonian Institution, this text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Rebuilding the Body
Part of the Smithsonian: Informational Text series
The first prosthetic devices consisted of wooden legs and hooks for hands. Today, many prostheses and bionics can do everything a natural limb can do--and more! Learn about inventions from the past that have been used to rebuild the body and modern-day advancements including the use of 3D printers to create prosthetics! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Navigating at Sea
Part of the Smithsonian: Informational Text series
Navigation instruments have changed over time. Lodestones, sunstones, and sextants helped early navigators find their way. Modern technology makes navigation more precise than it has ever been. But the roots of navigation still remain. Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds students' reading skills while engaging their curiosity about STEAM topics through real-world examples. It features a hands-on STEAM challenge that guides students through every step of the engineering design process, from the initial research and brainstorming sessions, through the design and testing stages, to the evaluation and improvement of the outcome. It makes STEAM career connections by providing a glimpse into the lives of real-life Smithsonian employees currently working in STEAM fields. Discover engineering innovations that solve real-world problems with this e-book that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!
Living and Working in Space
Part of the Smithsonian: Informational Text series
The first astronauts in space only stayed for brief periods of time. But now, NASA scientists have developed technologies that allow astronauts to live in space long term. Learn about the challenges that astronauts face living in zero gravity and cramped quarters with this fascinating Informational Text created in collaboration with the Smithsonian Institution! Build reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, this book features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!