Project Sleepover: When the Floogals get trapped in the Girl Hooman's bedroom, they're witnesses to, and later participants in a "sleepover"-a series of rituals experienced by the Girl and her friends including telling stories, singing songs, eating snacks but not much sleeping! Project Clock: The Floogals investigate and are determined to understand the strange power the round things with pointers have over the Hoomans during the course of their day. When Boomer accidentally sets the clock back an hour, the Floogals have a race against 'time' to set things right.