Vikings! Trilogy
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DeathQuest
by Jay Palmer
read by Stefan Rudnicki, Gabrielle De Cuir
Part 1 of the Vikings! Trilogy series
As King Svenson Two-Sword is about to embark upon his summer viking, Eric steals the king's most-prized heirloom and sails to England … leaving behind a message of where he's going. Arriving at Castle Bristlen, Eric offers the king's golden heirloom as a gift, and they allow Eric inside. Seven hours later, the angry king sails up with his fleet, seven thousand Viking warriors, to recapture his property.
With old age sapping his fighting prowess, Eric seeks to impress the Valkyrie by earning the most-glorious death any Norse warrior has ever enjoyed. Unfortunately, his horrified Catholic companions refuse to sacrifice their lives so he can earn his death. Yet they can't stop Eric from dragging them into every deadly danger he can find or invent on his quest to enter Valhalla.
Fleeing across Northumbria with the treasure they stole from Castle Bristlen before it was sacked, and chased by the vengeful Viking army, Eric's companions must try to keep him (and themselves!) alive until the Saxons raise an army to slay the viking invaders and the war Eric purposefully-engineered begins!
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The Mourning Trail
by Jay Palmer
read by Stefan Rudnicki, Gabrielle De Cuir
Part 2 of the Vikings! Trilogy series
Cheated of his glorious afterlife, Eric faces a terrible doom. If his companions can't save him then he'll be forever barred from Valhalla and rot in icy, hopeless Niflhiem.
Outlawed and hunted, with prices upon their heads, Eric's companions must secretly flee from England, but a terrible curse delays them time and again. Allied with a snobbish Druid Seer, who alone can help them rescue Eric, they strike a terrible bargain: to seek 'the crack in the world', a mystical doorway to the forbidden realms of the Norse Gods.
Escaping from the sadistic Eorl of Northumbria, the companions face mystical enemies determined to thwart their quest. With the help of Seren, a wise, aging prostitute, they reluctantly cross the once-bountiful lands their merry chase helped ruin … where peaceful villages once thrived.
However, when they finally recover Eric's dragonship, they face an even worse threat: the cold, stormy North Sea, upon which they must sail to an unknown destination, and none of them are experienced sailors.
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