Omega War
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A Fiery Sunset
by Chris Kennedy
Part 1 of the Omega War series
The Revelations are over; the Omega War has begun. The plot by the Galactic Union's Mercenary Guild against the Four Horsemen has culminated in an invasion of Earth. Faced with an overwhelming force, the Human mercs had no choice. They've fled, leaving Sansar Enkh to go to the Mercenary Guild headquarters on Capital Planet to stand trial for humanity. On the run, Jim Cartwright and Nigel Shirazi have travelled to the Winged Hussars' secret base of New Warsaw, in an effort to convince Alexis Cromwell to join the fight, while the other mercenaries who escaped the fall of Earth have gone to the perceived safe haven of Karma. Alexis Cromwell is reluctant to commit to an unwinnable fight, though, and there is no safety to be found in Karma. When the Mercenary Guild Tribunal is revealed to be a sham, the Horsemen are forced to choose-is it better to hide and protect the Human race, or is it time to fight for what they believe in? All is not as it seems, though, and the galaxy stands poised on the brink of a second Great Galactic War. Vastly outnumbered, the Four Horsemen had better come up with a stellar plan, or for them, it might well be A Fiery Sunset. A bestselling Science Fiction/Fantasy author and speaker, Chris Kennedy is a former naval aviator with over 3,000 hours flying attack and reconnaissance aircraft. Chris is currently working as an Instructional Systems Designer for the Navy and is an advisory board member of Hampton Roads Writers.Chris' full length novels on Amazon include the "Occupied Seattle" military fiction duology, the "Theogony" and "Codex Regius" science fiction trilogies and the "War for Dominance" fantasy trilogy. Chris is also the author of the self-help book, "Self-Publishing for Profit: How to Get Your Book Out of Your Head and Into the Stores." Catch up with Chris at http://chriskennedypublishing.com or on Facebook at https://www.facebook.com/chriskennedypublishing.biz. Follow him on Twitter at @ChrisKennedy110.
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Sinclair's Scorpions
by P. P. Corcoran
Part 5 of the Omega War series
The Omega War is in full swing. Earth has fallen to General Peepo's army, and the surviving Human mercenaries have taken refuge at the hidden Winged Hussars' base in New Warsaw. As humanity begins to think about how to recover the planet, one thing is obvious-more powerful weapons of war will be needed in the effort. One of the keys to recapturing Earth will be the Raknar of Cartwright's Cavaliers, but the power sources of many of the giant mecha have become unusable over the course of history. More are needed, and Alistair Sinclair knows someone who may have a line on where to get them…a secret Science Guild base where they're being developed for the Mercenary Guild to power the Raknars Peepo has been collecting. While the Four Horsemen try to hold back the Mercenary Guild forces, Alistair volunteers his Scorpions to track down and bring back the power sources the Raknar need for the assault on Earth. The Scorpions operate by guile, not overwhelming power, but will guile be enough when all the forces of the Mercenary Guild are arrayed against them?
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