Craft Wars
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audiobook
(13)
Dead Country
by Max Gladstone
read by Janina Edwards
Part 1 of the Craft Wars series
From the coauthor of the viral New York Times bestseller “This is How You Lose the Time War”.
Discover the destiny of the Craft in Dead Country, the standalone entry point to Max Gladstone's beloved fantasy epic.
Since her village chased her out with pitchforks, Tara Abernathy has resurrected gods, pulled down monsters, averted wars, and saved a city, twice. She thought she'd left her dusty little hometown forever. But that was before her father died.
As she makes her way home to bury him, she finds a girl, as powerful and vulnerable and lost as she once was. Saving her from raiders twisted by the God Wars, Tara changes the course of the world.
audiobook
(4)
Wicked Problems
by Max Gladstone
read by Janina Edwards
Part 2 of the Craft Wars series
From the coauthor of the viral New York Times bestseller “This is How You Lose the Time War.”
Gods and lawyers battle for the soul of the world in the action-packed second volume of Max Gladstone's “Craft Wars,” an epic fantasy like no other.
A deadly force has been unleashed into the world. With apocalypse on the horizon, a girl and a god have joined in order to turn back the coming end. Young, brash, and desperate, they are willing to destroy anything and everything that stands between them and their goals. The structures of the Craft are theirs to overturn, with billions of lives in the balance. And it is all Tara Abernathy's fault.
The battle for the world of the Craft is heating up. A dead god will rise. A mountain will fall. Ancient fire will be stolen. And while Tara races to stop Dawn's plans, the end draws ever closer, skittering across the stars to swallow the world. “The Craft Wars” enter their second stage in “Wicked Problems.”
audiobook
(3)
Dead Hand Rule
by Max Gladstone
read by Janina Edwards
Part of the Craft Wars series
From the coauthor of the viral New York Times bestseller This Is How You Lose the Time War . . .
Great powers clash and epic action unfolds in book three of the Craft Wars series.
The time until the end-times is ticking away. If the world has any hope of surviving, it must come together now.
The foundations of the world are quaking. Markets crash and cities burn as a new god struggles to be born. Ancient hunters skitter across space, eager and hungry. Dark forces conspire to undermine anything or anyone who could stand in their way. Divided, the world of the craft is certain to fall.
In Alt Coulomb, the great powers of the world gather in conference. Empires, divinities, and corporate concerns take seats at the table. Untold wealth and inexhaustible might is on offer, but coalition will not come easily. Can these forces come together to save the world? And if they do, what parts of it will they choose to save, and for whom?
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