Wolves on the Border
Part 8 of the BattleTech Universe series
LIFE, DEATH, HONOR, FEALTY....
Bushido is the warrior code that governs all these concepts. As a MechWarrior of the Draconis Combine, Minobu Tetsuhara is bound by it, a code that demands loyal service to the devious Warlord Grieg Samsonov.
When Minobu came upon a strange blue and gold Archer, the field littered with its vanquished opponents, and its weapons empty, bushido dictated that he not destroy an honorable but helpless warrior.
For that, he became Dispossessed, stripped of his BattleMech-and his honor.
Minobu is then assigned as liaison to one of the Combine's most elite mercenary units, who treat him with the respect due a fellow warrior, and give him a BattleMech to take the field of battle once more. The skill and power of these mercenaries is unparalleled, but when they refuse to renew their contract due to sabotage from within the Combine, Minobu is instructed to use all means to destroy them.
Now, bushido dictates that Minobu oppose his honorable foe, a man whom he has fought alongside in battle, and who deserves far better than betrayal... Jaime Wolf of Wolf's Dragoons.
Heir to the Dragon
Part 9 of the BattleTech Universe series
A flash of steel, a thin crimson line, and a foamy gurgle of confusion marked the beginning of Takashi's rule, and the passing of Theodore's grandfather.
Theodore Kurita is the son of Takashi Kurita, and heir apparent to the Draconis Combine, one of the most powerful realms of the Inner Sphere. But the Draconis Combine has never been a place of smooth transitions. Historically, a Kurita proves himself a fit leader by a successful bid for power, political or... otherwise.
Theodore's perilous journey to power is a twenty-year odyssey beginning with his graduation from Sun Zhang Military Academy. At each level of ascendancy, Theodore finds that keeping power is far more difficult than getting it, and failure lies in wait at every turn.
Theodore's tactical knowledge is put to the test all too many times. His successes in impossible situations are dismissed as smoke and mirror trickery by some, but lauded as genius by others.
Upon reaching the level of Lord of the Combine Military, his new power allows him to see the uncertain future of his people. Theodore must step carefully as he bargains for his future with ComStar, the mystic sect, and the Yakuza, an interstellar network of organized crime. All the while, maintaining an uneasy truce with the man whom he must one day depose... his father, Coordinator of the Draconis Combine!
Wolf Pack
Part 16 of the BattleTech Universe series
The Succession Wars.
The Marik Civil War.
The War of '39.
The Clan Invasion.
Wolf's Dragoons were victorious in them all.
For fifty years, the five mercenary regiments of Wolf's Dragoons have been the toughest MechWarriors in the Inner Sphere. Whatever the job, whatever the odds, Jaime Wolf's Dragoons always won.
Now an aging Colonel Wolf is facing the biggest challenge of his career. And the enemy is not an Inner Sphere Lord or a Clan Khan, but a rebellion among his own men!
Main Event
Part 17 of the BattleTech Universe series
The Black Thorns, a newly minted mercenary company, accepts a garrison contract on the backwater world of Borghese after brutal fighting on the world of Galatea. What seems like a normal tour of duty is punctuated by political infighting and a Clan invasion. Will their charismatic leader lead them to victory against the Clans, or will he lose his command again?
Ideal War
Part 18 of the BattleTech Universe series
Captain Paul Master, a knight of the House of Marik, is in over his head, when he journeys to a backwater planet to study a counterinsurgency operation and finds himself in the middle of a guerrilla war.
Battletech Legends: Natural Selection
Part 19 of the BattleTech Universe series
The Clan War had ended in an uneasy peace. Sporadic Clan incursions into Inner Sphere territory supply mercenaries like the Kell Hounds with more work than they can handle... border raids sharply divide the Federated Commonwealth's political factions, bringing further instability to the realm standing between Clan's goals and anarchy.
And while secret ambitions drive plans to rip the Commonwealth apart, Khan Phelan Ward and Prince Victor Davion-cousins, rulers, and enemies-must decide if maintaining the peace justifies the actions they will take to preserve it.
Assumption of Risk
Part 20 of the BattleTech Universe series
The Future of the Realm
Solaris VII, the Game World, is the Inner Sphere in microcosm, and Kai Allard-Liao is its Champion, veteran of the war against challengers who wish his crown for their own.
There is no place he would rather be.
Then the political realities of the Federated Commonwealth intrude on Solaris. Ryan Steiner, a man sworn to dethrone Victor Steiner-Davion, comes to Solaris to orchestrate his rebellion. Tormano Liao, Kai's uncle, redoubles his efforts to destroy the Capellan Confederation, and Victor Davion plots to avenge his mother's assassination.
In one short month, Kai's past, present and future collapse in on themselves, forcing him to do things he had come to Solaris to avoid. If he succeeds, no one will ever know, but if he fails, he'll have the blood of billions on his hands.
Close Quarters
Part 22 of the BattleTech Universe series
Resourceful, ruthless, beautiful, apparently without fear, Scout Lieutenant Cassie Suthorn of Camacho's Caballeros is as consummately lethal as the giant BattleMechs she lives to hunt. Only one other person in the freewheeling mercenary regiment has a hint of the demons which drive her. When the Caballeros sign on to guard Coordinator Theodore Kurita's corporate-mogul cousin in the heart of the Draconis Combine, they think they've got the perfect gig: low risk and high pay. Cassie alone suspects that danger waits among the looming bronze towers of Hachiman-and when the yakuza and the dread ISF form a devil's alliance to bring down Chandrasekhar Kurita, only Cassie's unique skills can save her regiment.
All she has to do is confront her darkest nightmares.
D.R.T.
Part 24 of the BattleTech Universe series
DEAD RIGHT THERE: Jeremiah Rose and the Black Thorns, flush with their success against the Jade Falcons on Borghese, head to Harlech to draw a new assignment. Their only requirement: Their new job must let them face off against the Clans.
They find more than they bargained for. Their assignment: Garrison duty on Wolcott - a Kurita planet deep in the heart of the Clan Smoke Jaguar occupation zone. Wolcott is besieged, but protected from further Clan aggression by the Clan code of honor.
Wolcott makes a useful staging area for Kurita raids on Smoke Jaguar-occupied territory.
The pay is good. The advance is unbelievable. They just have to live long enough to spend it...
Bred for War
Part 26 of the BattleTech Universe series
Along with the throne of the Federated Commonwealth, Prince Victor Steiner-Davion inherited a number of problems. Foremost among them is the Clans' threat to the peace of the Inner Sphere-and a treacherous sister who wants to supplant him. The expected demise of Joshua Marik-heir to the Free Worlds League, whose very presence maintained peace, also endangers harmony. Victor's idea is to use a double for Joshua, a deception that will prevent war.
But secret duplicity is hard to maintain, and war erupts anyway, splitting the Inner Sphere and leaving the Federated Commonwealth defenseless. And when Victor thinks things can get no worse, word comes that the Clans, once again, have brought war to the Inner Sphere...
BattleTech Legends: I Am Jade Falcon
Part 27 of the BattleTech Universe series
For years, Star Commander Joanna has had to live with the shame of the Jade Falcon defeat at Twycross, and the nightmares of the heroic Aidan Pryde flaunting his bloodname in her face.
Now, with the arrival of the new Star Colonel Ravill Pryde, who will lead them against the Wolf Clan, Joanna must once again fight for her chance to recapture the glory of her victory at Tukayyid. But will her advanced age, bring her to defeat again, or will being a Jade Falcon be enough for her to take on the legendary Black Widow in a repeat battle at the Great Gash on Twycross.
BattleTech Legends: Highlander Gambit
Part 29 of the BattleTech Universe series
"Authorized to sacrifice your personal honor..."
With these words, Chancellor Sun-Tzu Liao dispatched Death Commando Loren Jaffray to the planet Northwind. His mission: to destroy the elite Northwind Highlanders, the mercenaries who abandoned the Capellans in their hour of need thirty years before. As the grandson of famous Highlander warriors, Jaffray is the perfect instrument to exact Sun-Tzu's revenge. He can win the mercenaries' trust, then divide the Highlanders from within to ignite a war for control of their homeworld.
But, Prince Victor Davion is not about to give up this key planet without a struggle. And now, while Northwind and the rest of the Sarna March erupt in war, Loren must wage his own personal battle-one between honor and duty. A battle that can only be fought...alone.
Hearts of Chaos
Part 30 of the BattleTech Universe series
The enigmatic Draconis Combine industrialist "Uncle Chandy" Kurita owns property on planet Towne. Upon hearing news of the secret Black Dragon Society's plans to invade, Uncle Chandy dispatches Cassie Suthorn and Camacho's Caballeros to protect his holdings there and organize the local militia to defend against the anticipated attack.
To the Caballeros' surprise, Towne has become a faction-ridden shambles. The populace rejects all outside intervention, and the Caballeros find themselves fighting the very people they were sent to help. Cassie Suthorn must use her unique woman-to-'Mech combat style to unify Towne in the face of the Black Dragon threat-or be ultimately destroyed...
Battletech Legends: Malicious Intent
Part 32 of the BattleTech Universe series
In the wake of a civil war that nearly devastated the Jade Falcons and pushed his own Wolf Clan into nonexistence, Vlad of the Wards emerges harboring a powerful secret. He intends to use this secret to avenge the destruction of his Clan-and to reestablish the Wolves once again!
But the Jade Falcons have their own ambitious plans to stab deep into Katrina Steiner's Lyran Alliance. Katrina's only hope of stopping the Falcons is to enlist the aid of her brother and political rival, Victor Davion. He accepts, but it may be his downfall, for Katrina could have just the means to destroy him once and for all...
Black Dragon
Part 33 of the BattleTech Universe series
A deadly mercenary force named Camacho's Caballeros and their ace operative, Cassie Suthorn, attempts to unveil the traitorous Black Dragon secret society before they can succeed in sending the entire Inner Sphere off its course.
Impetus of War
Part 34 of the BattleTech Universe series
Major Loren Jaffray is a soldier's soldier, a hardened professional who made his reputation with the Capellan Confederation's legendary Death Commandos. Now serving as an officer in the Northwind Highlanders, Loren longs to prove his loyalty to his new comrades. And, he's getting that chance, the Draconis Combine is hiring his regiment to take on a mission unlike any before it.
The ruthless Clan Smoke Jaguar emulate the savagery of their feline namesake with lethal accuracy. Nobody knows this better than, the samurai of the Draconis Combine, who fought to the death to save their very homeworld. Now Loren's crack Highlanders will be the instrument of the Combine's vengeance, striking into the Deep Periphery to crush one of the Jaguars' supply centers on a distant world called Wayside V. But, the young, confident major is in for a very nasty surprise-and unless he makes a brilliant change in plans, Wayside V will be soaked with Scots blood...
Double-Blind
Part 35 of the BattleTech Universe series
Using fast and furious hit-and-run tactics, Marcus GioAvanti and his Avanti's Angels mercenaries have earned a tough reputation throughout the Inner Sphere. But the Inner Sphere isn't where their newest job is taking them-because their latest employer resides in that remote and mysterious region of space known as the Periphery...
The Magistracy of Canopus has been the target of aggression by the Marian Hegemony, and in hiring Marcus and his gutsy band of can-do commandos, it hopes to retaliate. But the fact that the Canopians are armed with technology that is considered rare in the Periphery is the least of Marcus's problems.
Marcus and his "Angels" will have to face the real force behind the hostilities-the religious cult known as Word of Blake. This fanatical group has a scheme deadly enough to trap even the amazing Avanti's Angels...
Battletech Legends: Binding Force
Part 36 of the BattleTech Universe series
BLOOD, STEEL, AND HONOR
Aris Sung is a rising young star in House Hiritsu, noblest of the Warrior Houses that have sworn allegiance to the Capellan Confederation. The Sarna Supremacy, a newly formed power in the Chaos March, is giving the Confederation some trouble-and Aris and his Hiritsu comrades are chosen to give the Sarnans a harsh lesson in Capellan resolve.
But there is far more to the mission than meets the eye-and unless Aris beats the odds in a race against time and treachery, all the ferro-fibrous armor in the galaxy won't be enough to save House Hiritsu from the high-explosive cross fire of intrigue and shifting loyalties...
Dagger Point
Part 47 of the BattleTech Universe series
COVERT OPERATIONS...
Edwin Amis, new commander of the Eridani Light Horse, faces a tough decision: Should he openly defy the First Lord of the Star League? Sun-Tzu Liao, the First Lord, has sent Star League troops as "peace-keepers" to the St. Ives Compact to prevent open rebellion by angry citizens, but they're not seeking peace.
Amis knows the mission is only a guise for reclaiming territory for the Capellan Confederation, and he's ready to station counter-forces on Milos, close to the heart of the Capellan capital. But, on Milos, things are already escalating-Death Commando Chen Shao and his ruthless partner, Nessa Ament, have secretly murdered a dissident's family in cold blood. Now, in what could erupt into full-scale war, both forces are at each other's throats...and the first one to blink, dies...
Ghost of Winter
Part 48 of the BattleTech Universe series
All his life, Sturm Kintaro wanted to be a MechWarrior. Now he is one-untested in combat, but eager to show his prowess and be transferred away from the backwater planet Kore. But he is about to get a bigger opportunity than he ever wanted when a band of interstellar pirates launches a surprise attack and takes control of the planet. After the rout, Sturm finds himself stranded in the frozen wastes of Kore with no 'Mech, no help, and no hope...
Until he stumbles upon a long-hidden secret, one that will help him prove himself a worthy MechWarrior. Now Sturm must wage a one-man war against the invading force-and resurrect a ghostly legend of Kore-if he is going to save his people from annihilation.
Roar of Honor
Part 49 of the BattleTech Universe series
Orders are orders
Angela Bekker is a rising star in the Ghost Bear Clan. Devoted to duty and honor, relentless in the pursuit of flawless victory-a prime example of Clan excellence in mind and body. So when, she receives order to form a new Trinary from scratch, she jumps at the chance to have her own command. Especially since, they are to be stationed on the planet Toffen at the leading edge of Ghost Bear space.
But, what is an honor for some is an opportunity to strike for others. Led by the bloodthirsty Dirk Radick, forces of Clan Wolf launch an assault to take the valuable planet from the inexperienced troops. But, the hunters soon become the hunted, as the Stalking Bears live up to their name.
Only when the smoke clears does Angela realize that great honor comes at a great price, one that she may not be willing to pay...
Battletech Legends: By Blood Betrayed
Part 50 of the BattleTech Universe series
IN HIS BROTHER'S FOOTSTEPS…
Harley Rassor is a simple farm boy in a complex universe-more than happy to work the land of planet Slewis with his father. His restless older brother left to join the elite mercenary corps, Able's Aces… and paid with his life. Now, Harley's father wants him to join the fight-and learn what happened to his brother.
What he learns is that the Aces are in turmoil. His instructor-tough-as-nails Lieutenant Livia Hawke-also happens to be his brother's ex-lover. Rumors of payoffs and suspected setups are commonplace. And the entire unit is in danger of being disbanded.
Then pirates launch a devastating raid on the Rim Collection's resources, sparking an all-out fight that will put the Aces in the thick of battle-and Harley will learn that there are worse things in war the death…
Illusions of Victory
Part 51 of the BattleTech Universe series
Solaris VII is known as the Game World-where entertainment is king, money is power, and MechWarriors from every corner of the Inner Sphere come to make war against one another in the ultimate sporting event.
Michael Searcy arrived on Solaris VII as a dishonored MechWarrior, and worked his way up in the ranking to become a valued commodity in the games. He knows all the moves, plays all the angles, and can put on a show as well as he fights. But now, the ancient grudges pitting warriors against each other have spilled out of the arena-and are moving through the streets in an all-out war. And Michael is caught in a championship match where the winner is the last man left alive...
Battletech Legends: Flashpoint
Part 52 of the BattleTech Universe series
The Price of Victory
David McCarthy returns to Kathil a hero-one of the few surviving members of the First Kathil Uhlans, who fought so fiercely in th wear to defeat the Clans. But David returns from Clan space with haunting memories of the cost of victory…
With the Federated Commonwealth on the brink of civil war, David joins the planetary militia on Kathil-and steps into a powder keg. Opposing forces wrangle for control of the planet and its orbital shipyards, which berth a portion of FedCom's mighty WarShip fleet. The Eighth Regimental Combat Team-loyal to Archon Katrina-refuses to turn over control of the planet to the militia. Caught in the power struggle between supporters of Katrina and those of her brother, Victor, McCarthy vows that he won't fail the people of his homeward, even if that means leading his untested MechWarriors against the Eighth's superior firepower-and dredging up a past he'd rather forget...
Measure of a Hero
Part 53 of the BattleTech Universe series
BETWEEN TWO MASTERS…
Colonel Felix Blucher's orders from the Archon were simple enough: quash the Davion Loyalist uprising on Thorin. But Blucher never planned on facing the fearless Archer Christifori, local militia leader and decorated MechWarrior in the Clan Wars.
As tension rise between Blucher's Lyran Alliance and the Davion Loyalist population, Archer is torn between obedience to the Archon or allegiance to his people. But when Blucher's forces go too far, Archer takes up the Loyalist cause and becomes commander of the rebel army. The final confrontation looms and the rebels face long odds-but it takes more than 'Mechs to win Thorin's freedom. It takes a hero...
Test of Vengeance
Part 55 of the BattleTech Universe series
The warrior Clans created the Elemental to be the ultimate infantry soldier. Genetically engineered to be bigger, stronger, and tougher than mere humans, and equipped with advanced power armor, Elementals can stand toe-to-toe with BattleMechs. Among this elite breed, young Jake Kabrinski is a fast-rising star who has never known defeat.
The Draconis Combine and Clan Ghost Bear, bitter enemies during the Clan invasion, have coexisted in peace for a decade. But that peace is shattered when a renegade faction of the Combine military invades the Ghost Bear capital of Alshain. Honor demands a reprisal, plunging both powers into a brutal conflict. On the front lines, Jake will learn his toughest lesson: Some enemies cannot be bested...
Patriots and Tyrants
Part 56 of the BattleTech Universe series
SIBLING RIVALRIES...Bitter conflicts within the Star League threaten to plunge the entire Inner Sphere into chaos, as Victor Steiner-Davion and his sister, Katrina, maneuver their own forces to the brink of civil war. At the same time, their young brother, Arthur, is beginning to gain his own supporters in the Federated Commonwealth-including the powerful Draconis March, who see their own path to power within the younger warrior.
TAKEN TO LETHAL ENDS...And as clouds of insurrection begin to rumble within her own domain, the cunning Katrina devises a ruthless campaign of death that can crush the growing rebellion, rid her of the young upstart Arthur, and strike at the very heart of her hated brother Victor...
Call of Duty
Part 57 of the BattleTech Universe series
PLANET OF PERIL...
The planet Odessa is caught between two adversaries whose personal antagonism may cost them much more than their lives.
On one side is Count Nicholas Fisk, ruler of Odessa and a staunch supporter of Katrina Steiner, the ruler of the Lyran Alliance. In an effort to help stamp out the rebellion against Katrina's rule that has sprouted up across dozens of Alliance worlds, Count Fisk hopes to lure one of the more successful rebels to ultimate destruction. On the other side of the conflict are Leftenant General Archer Christifori and his Archer's Avengers, who support Prince Victor and his bid to oust Katrina. Though he knows Odessa is a trap, the possibility of winning the famed mercenary unit Snord's Irregulars to the cause is too tempting to pass up.
But where peace is expected, battle ensues. And the black and white of friend and foe quickly turn to shades of gray while treachery abounds.
Initiation to War
Part 58 of the BattleTech Universe series
On the planet Epsilon Eridani, young Tybalt Kelly dreams of one day becoming a MechWarrior-no matter how much his father hates the idea. When the local County Shu Militia starts recruiting for warrior training, Tybalt finally gets his wish. But he might not live to regret it.
Because the raw, untested forces of the Shu are about to meet their baptism by fire. Unidentified 'Mech raiders have been hitting cities and supply depots, destroying and plundering at will. And the newly fitted MechWarriors are going after them.
Now Tybalt is about to discover the hard truth that some battles have no winner-and in war, glory may be fleeting, but death is forever...
BattleTech Legends: Storms of Fate
Part 60 of the BattleTech Universe series
Forever Blood Feud!
The civil war within the Federated Commonwealth rages unabated. Katrina Steiner-Davion continues her tyrannical rule as her deposed brother, Victor, slowly wins back the empire Katrina stole from him. Now, with the Clans striking out once more from their occupation zone and violence chewing up armies on dozens of worlds, Victor prepares what he hopes is the final assault to stop his sister's plans. His battlefield: the Star League conference, where Katrina is maneuvering herself into position to become leader of the entire Inner Sphere!
But, even as Victor looks toward victory, Katrina's carefully laid plans develop a more personal-and sinister-offensive. A torch, lit by the flames of treachery, threatens to start a blaze that will consume Victor, the civil war, and the entire Inner Sphere...
Battletech Legends: Operation Audacity
Part 62 of the BattleTech Universe series
THE BATTLE FOR CONTROL OF THE INNER SPHERE RAGES ON...
The Civil War rages on, with deposed Prince Victor Steiner-Davion's forces bloodied from the recent defeats inflicted by his sister, Katrina. Worse still, Clan Jade Falcon has seized the opportunity to launch a determined offensive into the Lyran Alliance, destroying forces on both sides of the conflict.
But Prince Victor has formed a daring plan of his own-hold the Falcons in check on the worlds they have already conquered and unleash a massive force under Major General Archer Christifori deep inside Clan space with the mission to cut the Falcon offensive off at its core.
To succeed, Victor and Archer must convince one of Katrina's most loyal warriors-Leftenant General Adam Steiner-to join the fight. But how can either side trust the enemy they have sworn to kill?
Battletech Legends: Endgame
Part 63 of the BattleTech Universe series
It is the darkest hour of the ongoing civil war between Prince Victor Steiner-Davion and his sister, Katrina. With Victor brought low by the assassination of his love, Omi Kurita, the allied forces are rudderless. As Victor recovers in hiding, Katrina's military rallies.
Victor's last chance lies before him, and he will need to draw on his strongest supporters. Kell. Allard-Liao. Sandoval. Marik. Sortek. All have their parts to play as the allied forces attempt to sweep Katrina's loyalists before them. It is their final bid to claim victory, bring a tyrant to justice, and return the thrones of two interstellar nations to benevolent rule..
Ghost War
Part 64 of the BattleTech Universe series
IN A TIME OF PEACE…
For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface, and a people who have never known war face the prospect of it firsthand…
A MYSTERIOUS NEW THREAT ARISES…
Sam Donelly is one of the best LumberMech jockeys on the planet, wielding his 'Mech's fifteen-foot chainsaw with the grace and precision of a surgeon. Caught in a skirmish with revolutionaries, he soon finds himself a rebel recruit. But Sam is no mere lumberjack, and if his true identity is discovered, the repercussions could be disastrous not only for Sam, but for the entire Republic…
A Call to Arms
Part 65 of the BattleTech Universe series
A UNIVERSE GONE DARK… Months have passed since the interplanetary communications net was destroyed, isolating planets across the Republic of the Sphere and beyond. Achernar is one of the few worlds that still possesses a working Hyperpulse Generator Station, a device that enables communications across the galaxy-and a highly sought-after prize for the splintering factions of the Republic... After failing to qualify as an active MechWarrior, Raul Ortega finds solace in the Republic's military reserves on Archenar, and dreams of the day he might know the adventure and glory of real combat. The planet's Republic-loyal forces are supported by a loose alliance with the Swordsworn, a faction pledged to House Davion-whose leaders have an agenda all their own. When the planet falls under siege by yet another splinter group, the Steel Wolves, who are intent on capturing the HPG station, Raul is called up to active duty. But when the Swordsworn desert Archenar in its time of need, Raul discovers there's little honor in the subtle schemes of treachery and the brutal realities of war...
The Ruins of Power
Part 66 of the BattleTech Universe series
THE SWORD OR THE PLOWSHARE... The destruction of the interplanetary communications net has isolated planets across the Republic of the Sphere. On Mirach, a widening schism in the military between those who would remain loyal to The Republic and those who would break away threatens the peace and prosperity that have lasted for generations. Once a formidable MechWarrior, governor Sergio Ortega now believes that diplomacy will win the day. His sons, Dale and Austin, are also stalwarts of The Republic and aspiring MechWarriors. Facing growing civil unrest, they urge a military show of force before events spiral out of control. But Mirach has no BattleMechs, and their pacifistic father is slashing military spending. But when power-hungry forces within the government begin plotting to overthrow it by any means necessary-including assassination-Austin must rebel against everything he's known to fight for the safety and freedom of Mirach…even if that means facing off against his own father...
Battletech Legends: Service for the Dead
Part 69 of the BattleTech Universe series
TARGET: TERRA
The world of Northwind has been ravaged in the fierce battle between the Highlanders and the Steel Wolves-and now the Clan warriors have set their sights on Terra. The fate of the birthplace of humankind now rests in the hands of three very different MechWarriors:
Ezekiel Crow: Betrayer of the Highlanders-and on the run from both political and military enemies.
Anastasia Kerensky: Ruthless leader of the Steel Wolves-and if she has her way, the next Conqueror of Terra.
Tara Campbell: embattled Countess of the Northwind Highlanders-and Terra's only hope in its most desperate hour.
A desperate three-way race ensues to see who will be the first to reach Terra…and who will ultimately claim it….
BattleTech Legends: By Temptations and By War
Part 70 of the BattleTech Universe series
A SPARK OF REBELLION…
When the Republic of the Sphere was established, it absorbed a quarter of Capellan Confederation space. Now that the crippled Republic is embattled everywhere, the Confederation Chancellor sends an operative into former Capellan territory to nurture the seeds of rebellion.
Freedom fighter Evan Kurst has resisted the Republic's "benevolent occupation" of the world of Liao for as long as he can remember. He has fought side by side with agents from the Confederation, and rallied other fighters to the cause. Until now, his efforts have been in vain.
But amid the chaos of the interstellar communications blackout, Kurst sees a new chance to liberate his homeworld and return it to its rightful rulers. The Chancellor's support is assured, and embodied in the person of Mai Wa, the operative sent to ensure Kurst's success. But Mai has betrayed Kurst before, and his biggest problem remains knowing whom to trust in a world where today's ally is tomorrow's enemy…
BattleTech Legends: Fortress of Lies
Part 71 of the BattleTech Universe series
PAWNS ARE MEANT TO BE SACRIFICED…
After his victory on New Aragon, Duke Aaron Sandoval has the embattled Republic in his debt. But Sandoval's hidden agenda has more to do with his own power than any loyalty to the Republic of the Sphere, and he'll spare no expense to achieve his ultimate goal.
When the Duke becomes the target of an assassination attempt, he realizes his efforts to build a coalition against the invading House Liao are failing. Many planetary governors prefer capitulation to war. What he needs is a new ship and a new approach.
To launch his campaign, Sandoval sends his nephew Erik, fresh from the front lines of the campaign against the encroaching Capellan Confederation, to Shensi. His job is to convince the governor to join his uncle's alliance instead of making peace with Liao. Although Erik is honored to be the Duke's strong right hand, he's convinced that Aaron's arrogance is getting the better of him. But what Erik doesn't yet realize is that his own uncle will sacrifice anyone to achieve his dreams of glory...even a member of his own family…
BattleTech Legends: Patriot's Stand
Part 72 of the BattleTech Universe series
A DESPERATE FIGHT… Under assault and ill-equipped, Alkalurops has come apart since the loss of its communications grid and the inability of the Republic of the Sphere to re-establish it. But in a universe of powerful players, a leader has to grab power fast if she's going to survive... Grace O'Malley's people are valiantly making a stand against Hansen's Roughriders, a band of mercenaries destroying everything in their path. Badly outnumbered, her forces need real BattleMechs operated by trained MechWarriors. And they're not going to be easy to afford, especially since the big mine owners refuse to offer any funds for planetary defense. But Grace will not surrender her homeland, no matter what the price. Even though the ragtag locals are putting up a surprisingly good fight, Loren Hansen remains confident he can defeat them. What he doesn't count on is an opponent determined to write her planet's history in the scorched wreckage of the battlefield...
BattleTech Legends: Blood of the Isle
Part 74 of the BattleTech Universe series
IN THE FALCON'S CLAWS…
Skye struggles to rise from the ashes of the last Jade Falcon campaign. Tara Campbell's Highlanders are limping back from battles fought all across the Prefecture. And Anastasia Kerensky's Steel Wolves have disappeared again. It's a matter of when-not if-the Falcons will renew their brutal assault, and Skye is unprepared.
On the world of Nusakan, Landgrave Jasek Kelswa-Steiner appears to be Skye's only chance for salvation. Gathering his Stormhammers, he prepares to throw his force into the talons of the Falcon advance. But will the cure be worse than the disease? Jasek passionately advocates a return to House Steiner, a political movement his father just as passionately opposes.
Unfortunately for the Republic, desperate times call for desperate alliances-and the Jade Falcon force is still spoiling for battle. Clan Jade Falcon will not rest until Skye is conquered...or reduced to a charred cinder.
Battletech Legends: Hunters of the Deep
Part 75 of the BattleTech Universe series
DISSENT FROM WITHIN… Sea Fox Clansmen are space-bound, nomadic warrior-merchants who live and die aboard their naval vessels, going planetside only to negotiate a new deal or for combat-often the same thing for a Fox. Divided into five autonomous Khanates, they are led by the Khan of Clan Sea Fox. Their mission: to make deals and acquire the revenue needed to expand Sea Fox's honor, glory, and power... For more than a decade, ovKhan Sha Clarke has watched his Spina Khanate achieve greater wealth and fame than any other. A burning passion drives him to free Spina Khanate from the shackles of Clan Sea Fox-no matter the cost... Fiercely loyal to Clan Sea Fox, ovKhan Petr Kalasa knows Sha is plotting rebellion, but even he cannot guess the lengths to which the other ovKhan will go to achieve his goal. Attempting to stop his rival, he baits Sha into a one-on-one duel. The result is a disaster that vividly demonstrates how much Petr will have to sacrifice to put an end to Sha's machinations. Yet his suspicions of Sha will not let him rest. Petr has lost one battle, but-as the Clan as his witness-he will not lose the war...
Target of Opportunity
Part 77 of the BattleTech Universe series
A PRIZE WORTH THE RISK… Despite years of effort, ComStar has been unable to repair the HPG interstellar communications grid. Now the Republic is taking a hands-on approach to fixing the problem. An active hyperpulse generator can turn its planet into a tempting target. So when ComStar appears close to reactivating the HPG on Wyatt, the Republic takes steps to counter any threats to the world-at a time when ComStar is determined to prove that it's once more a force to be reckoned with...Knight-Errant Alexi Holt is assigned to defend Wyatt for the Republic. But her greatest challenge is to protect Tucker Harwell-a genius possessing unmatched HPG skills-from the invaders who will certainly try to capture him. Both the Oriente Protectorate and Clan Spirit Cat have an interest in Wyatt. The first seeks to control the man who can fix an HPG, the other is a safe haven. Unsavory characters will also step forward. After all, though a reactivated HPG makes Wyatt a target, Tucker Harwell is the biggest prize of all…
BattleTech Legends: Sword of Sedition
Part 78 of the BattleTech Universe series
POLITICS OF DESTRUCTION…
Newly elected Exarch Jonah Levin is still trying to come to terms with the responsibilities of his office. With his recent discovery of treachery in The Republic's Senate, he can trust very few people-and not even his own Paladins have been immune to murderous intrigue...
Tensions are heating up between Exarch Levin and the senators determined to fight what they call the "injustice being done to the Republic's government." Some are even agitating for Levin's censure-a move that could accomplish the same thing as the recent attempted coup that killed legendary Paladin Victor Steiner-Davion.
One of The Republic's last hopes is the summit of Inner Sphere leaders gathering on Terra. Ostensibly a tribute to the assassinated Steiner-Davion, it also has the potential to halt the escalating violence of the last few years. And although Victor would not have wanted his death to be the cause of more political maneuvering, Levin knows the great man would not begrudge the Republic this one final service to stave off all-out war-if only it isn't too late...
Daughter of the Dragon
Part 79 of the BattleTech Universe series
A ROGUE DRAGON RAMPAGES… Between the Republic of the Sphere and the Draconis Combine stands the military unit known as the Dragon's Fury. Claiming worlds in the name of the Dragon without House Kurita's support and threatening the entire Inner Sphere, the Fury pursue their leader's agenda with fanatical devotion... Katana Tormark bears the burden of disgrace. A traitor's actions against her father dishonored her family. Now, to regain the respect the Tormark clan deserves, she openly challenges the Coordinator's policy of nonaggression with the Republic, hoping to push House Kurita into a war-one the Coordinator apparently doesn't want. Warlord Mitsura Sakamoto believes Katana is making House Kurita look weak, and he's determined to turn the situation to his advantage. For he has his own designs on ruling the Combine, and he's not going to let the daughter of a disgraced samurai stand in his way...
Battletech Legends: Heretic's Faith
Part 80 of the BattleTech Universe series
A LIFE OF DECEPTION... Nearly a century ago, Minoru Kurita abandoned his noble name and heritage when he was adopted by Clan Nova Cat, who utilized his purported psychic abilities to create a powerful new breed of warrior: the Mystic Caste, a secretive spiritual branch of the Clan led by their exalted Oathmaster... From the moment Kisho left the Iron Womb, he has been trained in the Mystic Caste with one goal in mind: to forge his entire being into a tool-not simply as a weapon to fight the Clan's enemies, but as an instrument of strength to bring glory to Clan Nova Cat through his visions. Now he has been chosen by the Oathmaster himself to be his protege and possible successor. But Kisho's great pride masks a great deception: He does not believe any of it. He has walked the path all his life, yet he has no faith in the gifts the Mystic Caste supposedly possesses-and he is running out of time... For Kisho is about to be sent into battle with his warrior brethren to fight alongside the forces of the controversial Warlord Katana Tormark-and the faith he has so long denied may be the only thing that can save them...
Battletech Legends: Surrender Your Dreams
Part 86 of the BattleTech Universe series
BEYOND THE WALLS… They are the Fidelis, a brotherhood of warriors whose devotion to honor and courage on the battlefield is unmatched. Their existence known only to a former exarch, they are a fighting force to be reckoned with-a force three knights must consider as they undertake missions that could save the Republic…or cripple it.Lady Crystal Synd embodies the vision of the knight-errant. Devoted wholeheartedly to the Republic and its citizens, she believes in her mission. But what she must do to accomplish it will test her mettle as a knight-and as a human being.Hunter Mannheim is descended from a long line of military leaders, and feels he must continue the tradition of excellence in service and sacrifice in battle. But what he must sacrifice in the name of duty may be more than he can bear.Kristoff Erbe is a man burdened by shame. His father was a collaborator who served as commander of a "re-education camp" for those who defied the fanatical Word of Blake. To this day, Kristoff searches for a way to redeem his family honor.Three knights. Three dreams. For each, one chance lies outside the walls of the Fortress Republic…
BattleTech Legends: Pandora's Gambit
Part 90 of the BattleTech Universe series
THREE SIDES TO EVERY WAR…In 3069, the extremist Word of Blake group attacked the capital of the Free Worlds League and declared its leader, Captain-General Thomas Marik, to be a fraud. House Marik fell into disgrace, and after eight centuries, the Free Worlds League shattered.Three captains-general now vie to reunite the realm:• Anson Marik of the Marik-Stewart Commonwealth prides himself on possessing Marik blood, and seeks to rule on its strength.• Lester Cameron-Jones of the Regulan Fiefs knows the Marik bloodline is defunct; only a new royal house can resurrect the League.• Jessica Marik of the Oriente Protectorate is on a mission to redeem her father's name: the false Thomas Marik, and the very man who helped destroy the League.The world of Marik becomes a battleground as the three contenders prove they will go to any lengths to further their causes. But only Jessica Marik appears to remember that the Free Worlds League was forged not through military might alone, but also through alliances of trust. They will all find the price for their ambitions is higher than they could ever have imagined. Who will be willing to pay to achieve their dream?
Fire at Will
Part 91 of the BattleTech Universe series
AGAINST ALL FOES…For too long, the people of the Lyran Commonwealth have only reacted to attacks by their enemies. Now, Archon Melissa Steiner launches an intricate gambit that will secure the safety of her subjects-and secure her own power against those who wish to take it…Trillian Steiner has always been a loyal warrior and supporter of the archon. But when she is ordered to strike against the Free Worlds League, victory is not her only goal. The leader of the campaign-the politician and business magnate Vedet Brewer-has been consolidating power within the Commonwealth for years. And now the archon has decided to rider herself of two threats with one move.For Trillian is there not to ensure success but, through a web of machinations, to guarantee the duke's downfall-before the worlds he conquers become the foundation of an attempt to take over the entire Commonwealth. And in the chaos of war and the never-ending struggle for power, Trillian's strength and devotion will be sorely tested…