Assassins of Landria
audiobook
(9)
Assassin's Honor
by Gail Z. Martin
read by Samuel Roukin
Part 1 of the Assassins of Landria series
First in the new Assassins of Landria series from the award-winning, bestselling author of Scourge: A Novel of Darkhurst, and the Chronicles Of The Necromancer books! Friends since their orphanage childhood, Joel "Ridge" Breckinridge and Garrett "Rett" Kennard rose through the ranks of the Landrian army together, from teenaged conscripts to seasoned fighters. Together, they became the most feared team of assassins in Landria, surviving longer that most in their profession by virtue of excellent fighting skills, legendary bravado, peerless strategy, and an uncanny synchronicity. Henri, their long-suffering squire, tends to the thankless jobs of provisioning and logistics, while Ridge and Rett fight and recover. When wandering mystic Yefim Makary becomes the darling of disenchanted aristocrats, Rett and Ridge fear Makary-or the Witch Lord, as his followers call him-is a threat to the crown. As treasonous whispers spread, Ridge and Rett go rogue to stop the threat, save the kingdom and protect the king-while landing on the "Most Wanted" list themselves!
audiobook
(7)
Sellsword's Oath
by Gail Z. Martin
read by Samuel Roukin
Part 2 of the Assassins of Landria series
Buddy flick epic fantasy! The second in the Assassins of Landria series from the award-winning, bestselling author of Scourge: A Novel of Darkhurst, and The Chronicles Of The Necromancer books! Wandering mystic Yefim Makary, known to his followers as the Witch Lord, disappeared before he could be accused of inciting dissent against King Kristoph. His supporters among the disenchanted aristocrats who weren’t arrested have fled or died by their own hand. The king is happy to put the matter behind him. Yet Burke, the commander of the elite Kings Shadows, doesn’t believe the threat is over, and he assigns his two most troublesome, rule-breaking and successful assassins to ferret out the real threat and put a stop to Makarys plots. Joel Ridge Breckinridge and Garrett Rett Kennard rose through the ranks of the Landrian army together, from teenaged conscripts to seasoned fighters. Together, they became the most feared team of assassins in Landria, surviving longer that most in their profession by virtue of excellent fighting skills, legendary bravado, peerless strategy, and an uncanny synchronicity. As the threads of a new plot come together revealing disloyalty among the priests and generals, Ridge and Rett once again find themselves on the run, hoping they and their allies can figure out the Witch Lords latest scheme before it costs them their lives and the king his throne.
audiobook
(4)
Fugitive's Vow
by Gail Z. Martin
read by Samuel Roukin
Part 3 of the Assassins of Landria series
An epic fantasy buddy flick/bromance with a dark edge as well as humor, the Assassins of Landria series veers into horror, action, family, angst, comedy, and the occult. Think Butch Cassidy and the Sundance Kid recast as medieval assassins. Six months after the events of Sellsword's Oath, Ridge is living in a small village far from the intrigue of the cities. Under a new name and a false identity, he tends bar at Road's End, an unremarkable tavern in an even more forgettable town. The Witch Lord's puppets control the kingdom and have placed a king of their choosing on the throne, a cousin of King Kristoph. Kristoph's heir is dead, though rumors persist of a hidden, bastard son whose claim would still best that of the usurper. Ridge turned his back on politics when he fled, and never recovered from the betrayal or Rett's death. Henri, Ridge and Rett's old squire, turns up at Road's End. He's been searching for Ridge, having narrowly escaped with his life on the night of the coup. An overheard conversation led Henri to believe Rett might still be alive and imprisoned by one of the Witch Lord's nobles. Several soldiers have followed Henri, unbeknownst to him, and when they attack, Ridge proves he has lost none of his fighting edge in a battle that kills the soldiers, destroys the tavern and sends Ridge and Henri running again. Ridge takes up his sword again to save Rett, punish old enemies, and reclaim his honor. Years ago, Ridge and Rett swore on their swords that they would let nothing stop one from rescuing the other, even if it meant crossing the Shadow Veil or traveling the Paths of the Damned. Ridge makes good on his word, rescuing Rett from torture and imprisonment and slaughtering his captors, with Henri's help. Rett is broken physically and psychologically, trapped in nightmares and racked by pain, locked in his own mind. Ridge's obsession to free Rett from his silent torment and heal him leads to the discovery that certain events from their past held far more potent than either of them realized, and Rett's rogue magic might change everything. Rett knows a dangerous secret, one that could topple the Witch Lord, and powerful men will stop at nothing to learn it. Ridge finds himself on the run from hired killers, protecting the traumatized bearer of forbidden knowledge; two wounded warriors and a squire against the world. His only hope is to gain sanctuary at Rune Keep, heal Rett, and broker the secrets for safe passage out of the kingdom. That's easier said than done when everyone wants them dead.
audiobook
(3)
Exile's Quest
by Gail Z. Martin
read by Samuel Roukin
Part 4 of the Assassins of Landria series
An epic fantasy buddy flick/bromance with a dark edge as well as humor, the Assassins of Landria series veers into horror, action, family, angst, comedy, and the occult. Think Butch Cassidy and the Sundance Kid recast as medieval assassins. A year after the evets of Fugitive's Vow, the worst of Rett's wounds are healed. His recovery came at a high cost, leaving Ridge indebted to a mage of dubious integrity. Rett is functional, but he remains scarred and bitter, and self-loathing over his damaged mind and body strains his bond with Ridge. When the mage Ridge owes assigns him a quest to cancel his debt, Rett fears betrayal, though Ridge has no choice but to comply. The additional dream-walking and astral projection abilities awakened by the fracturing of Rett's mind might be their only advantage, since Ridge's quest is a suicide mission to retrieve an artifact capable of altering the past and rewriting history. Ridge and Rett will need to regain their unshakeable trust and unwavering loyalty to have any hope of surviving the mission. Their enemies are legion and their friends are few, but the greatest threat to their survival lies in their own unresolved guilt, anger and fear. In order to save history, they'll have to revisit deeds and memories best left buried, and make peace with the past to rescue the future. They think the artifact is to be used to try to save Kristoph. In reality, it enables them to make a tiny change that saves the life of the missing bastard heir, though they don't realize it at the time.
audiobook
(0)
Outlaw's Vengeance
by Gail Z. Martin
read by Samuel Roukin
Part 5 of the Assassins of Landria series
Buddy flick epic fantasy! The fifth in the Assassins of Landria series from the awardwinning, bestselling author of Scourge: A Novel of Darkhurst and The Chronicles of The Necromancer.
A secret heir. A kingdom in crisis. A magic-fueled blight with horrifying consequences. And an unlikely band of outlaws and misfits who are Landria's only hope against the powerful, malicious Witch Lord.
Rule-breaking, unconventional assassins Joel "Ridge" Breckenridge and Garrett "Rett" Kennar team up with rogue spy Kane and the imprisoned, notorious mage of Rune Keep to save their kingdom, despite the bounty on their heads. When Rett's mind-scarred magic
sends him to a place that exists outside of space and time, he discovers that the solution to Landria's succession to the throne is hidden in a magical safe house.
But the spell that maintained the monastery is crumbling, and the Witch Lord is intent on stopping its secrets from becoming known. Meanwhile, provocateurs rampage in the borderlands trying to start a war, and a witch with a deadly grudge conjures a terrifying
infestation that could destroy everything. It's up to Ridge, Rett, Henri, and their friends to stop the threat and protect the throne while they evade capture on the kingdom's "most wanted" list!
Amid a web of betrayals and intrigue, can a group of outlaws and exiles stop a mage-sent plague, fend off a predatory neighboring kingdom, and protect Landria's best hope for a peaceful succession?
Outlaw's Vengeance is an action-packed epic adventure filled with loyal friends, honorable fugitives, secret sanctuaries, hidden magic, and unexpected explosions.
audiobook
(0)
Dead Man's Justice
by Gail Z. Martin
read by Samuel Roukin
Part 6 of the Assassins of Landria series
An epic fantasy buddy flick/bromance with a dark edge as well as humor, the “Assassins of Landria” series veers into horror, action, family, angst, comedy, and the occult. Think “Butch Cassidy and the Sundance Kid” recast as medieval assassins.
Ridge and Rett go into hiding with the kidnapped heir, evading the warlock hitmen, and using Rett's magic to stay one step ahead of the people trying to kill them. The resistance movement against the Witch King has suffered heavy losses and seems to be on the brink of defeat. Ridge and Rett manage to score some victories, restoring the resistance's faith in their ability to succeed. Ridge and Rett hide the heir at Rune Keep and lead an insurgence against the traditional armies of the Witch Lord's loyalists, inflicting heavy losses. The heir is nearly taken from him through treachery in Rune Keep, and he's still not fully onboard until Ridge and Rett rescue him, and he sees first-hand what the Witch King's followers are doing.
The task is simple: Kill the Witch Lord, defeat his loyalists, put the bastard son on the throne, reclaim their honor.
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