Adventures in ... (Wiley)
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Adventures in Python
by Craig Richardson
Part of the Adventures in ... (Wiley) series
The complete beginner's guide to Python, for young people who want to start today.
“Adventures in Python” is designed for 11-to 15-year-olds who want to teach themselves Python programming, but don't know where to start. Even if you have no programming experience at all, this easy-to-follow format and clear, simple instruction will get you up and running quickly. The book walks you through nine projects that teach you the fundamentals of programming in general, and Python in particular, gradually building your skills until you have the confidence and ability to tackle your own projects. Video clips accompany each chapter to provide even more detailed explanation of important concepts, so you feel supported every step of the way.
Python is one of the top programming languages worldwide, with an install base in the millions. It's a favourite language at Google, YouTube, the BBC, and Spotify, and is the primary programming language for the Raspberry Pi. As an open-source language, Python is freely downloadable, with extensive libraries readily available, making it an ideal entry into programming for the beginner. “Adventures in Python” helps you get started, giving you the foundation you need to follow your curiosity.
• Start learning Python at its most basic level
• Learn where to acquire Python and how to set it up
• Understand Python syntax and interpretation for module programming
• Develop the skills that apply to any programming language
Python programming skills are invaluable, and developing proficiency gives you a head start in learning other languages like C++, Objective-C, and Java. When learning feels like fun, you won't ever want to stop—so get started today with Adventures in Python.
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Adventures in Coding
by Eva Holland
Part of the Adventures in ... (Wiley) series
Learn to code the fun way with nine real projects for true beginners.
“Adventures in Coding” is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills, and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today.
More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study.
• Learn the basic programming skills you'll use everywhere
• Build nine fun projects from super-basic to pretty challenging
• Build the skills you need to create bigger and better apps
• Watch video tutorials for extra help and explanations
How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. “Adventures in Coding” provides all the information you need, so let's get coding!
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Adventures In Raspberry Pi
by Carrie Anne Philbin
Part of the Adventures in ... (Wiley) series
Coding for kids is cool with Raspberry Pi and this elementary guide
Even if your kids don't have an ounce of computer geek in them, they can learn to code with Raspberry Pi and this wonderful book. Written for 11- to 15-year-olds and assuming no prior computing knowledge, this book uses the wildly successful, low-cost, credit-card-sized Raspberry Pi computer to explain fundamental computing concepts. Young people will enjoy going through the book's nine fun projects while they learn basic programming and system administration skills, starting with the very basics of how to plug in the board and turn it on.
Each project includes a lively and informative video to reinforce the lessons. It's perfect for young, eager self-learners-your kids can jump in, set up their Raspberry Pi, and go through the lessons on their own.
• Written by Carrie Anne Philbin, a high school teacher of computing who advises the U.K. government on the revised ICT Curriculum
• Teaches 11- to 15-year-olds programming and system administration skills using Raspberry Pi
• Features 9 fun projects accompanied by lively and helpful videos
• Raspberry Pi is a $35/£25 credit-card-sized computer created by the non-profit Raspberry Pi Foundation; over a million have been sold
Help your children have fun and learn computing skills at the same time with Adventures in Raspberry Pi.
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Adventures in Arduino
by Becky Stewart
Part of the Adventures in ... (Wiley) series
Arduino programming for the absolute beginner, with project-based learning
“Adventures in Arduino” is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year-olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming.
Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. “Adventures in Arduino” gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design.
• Discover how and where to begin Arduino programming
• Develop the skills and confidence to tackle other projects
• Make the most of Arduino with basic programming concepts
• Work with hardware and software to create interactive electronic devices
There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. “Adventures in Arduino” gets you started on the right foot, but the path is totally up to you.
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Adventures in Minecraft
by David Whale
Part of the Adventures in ... (Wiley) series
Learn valuable programming skills while building your own Minecraft adventure!
If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player's position, how to create and delete blocks and how to check when a block has been hit.
Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the world you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects. Among other things, you will:
• Write Minecraft programs in Python® on your Mac®, PC or Raspberry Pi®
• Build houses, structures, and make a 3D duplicating machine
• Build intelligent objects and program an alien invasion
• Build huge 2D and 3D structures like spheres and pyramids
• Build a custom game controller using a BBC micro:bit™
• Plan and write a complete interactive arena game
“Adventures in Minecraft” teaches you how to make your favourite game even better, while you learn to program by customizing your Minecraft journey.
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