Warlocks
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Cowgirls and Dragons
by Robert H. Cherny
read by Robert H. Cherny
Part of the Warlocks series
It seems that Vampire killers get no respect. One would think that protecting people from a race that would suck them dry and throw the desiccated husks on the street would earn some respect. One would think that converting large mythological beasts from enemies to allies would earn some gratitude. One would think that healers who use more than medicine along with their medical training, could practice without fear of exposure. Such is not the case.
The book "Cowgirls and Dragons" explores the lives of people who do these things and who are forced into hiding because of it. "Cowgirls and Dragons" is the sequel to "My Three Warlocks." The team, led by a teenage girl, finds ways to make peace and form coalitions with creatures who were enemies of both the humans and each other. Allied with powerful ancient wizards, they win over the dragons, shape-shifters, and practitioners of dark magic. The only adversaries they cannot overcome are the vampires, despite many gruesome lop-sided battles, and the evangelicals.
Even the wisdom and counsel of ancient wizards and a shaman do not prepare them for the conflicts that lie ahead. Left to their instincts, the youngsters forge on with their lives recruiting friends. They learn to use the magic they are only beginning to understand the hard way, in combat. For the girl leader and her boyfriend, their most trusted and reliable companions are their horses. Noble, intelligent steeds, they carry their friends places no horse should be expected to go.
This book is suitable for teens and older, but it is not suitable for evangelicals.
audiobook
(1)
My Three Warlocks
by Robert H. Cherny
read by Robert H. Cherny
Part of the Warlocks series
Three Warlocks, brothers, triplets, run a ranch where they train horses for cowboys and cattle ranchers. They use their special powers to keep their ranch solvent and, despite the recent death of their adoptive mother, are content with their lives. All that changes when a pre-teen equestrian shows up with her father to buy a horse. On the same day, triplet witches and their mother are directed to the ranch by a mysterious stranger.
The witch's mother and the girl's father have a history, and only he knows that none of this is a coincidence. Within two days, the warlocks, the witches, their mother, the girl, her father, and some friends and family use their powers to fight a forest fire. They are then recruited by the mysterious stranger, an ancient wizard, to protect a rape victim. The woman was raped by a magical being who intends to steal the baby and kill her. This wholesale rape of indigenous populations has been going on for a long time, and the wizard believes he finally has the team to stop it. The wizard quickly loses control of the team, and it completes the mission without him.
The team takes on missions without the wizard, relegating him to advisor status. After several missions on their own, the team emerges far more powerful than anything the wizard could have imagined. Even though he created the team, he does not control them and, in some ways, the "battle group" he created controls him.
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