The Ghost Isle
Part 1 of the Ghost Club Adventure series
In the Charleston Harbor rests an old abandoned military fort. History and mystery surround Castle Pinckney. And, there's a reason the living call it, The Ghost Isle. Squojo has slipped out of the orphanage, again. While adventurin' with Sash, his ghost-sniffing dog, their destiny will become intertwined with Cheetze, a legendary ghost boy. Together with the help of a Gullah root doctor and her young apprentice, they race against time to solve the Specter's riddle. But, to do so, they must journey to the mysterious Ghost Isle, where they encounter menacing ghost pirates from Charleston's infamous past.
To see. To see. A ghost you must be. To free. To free. A ghost key you will need. Readers Beware!