LittleBits
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
With LittleBits, you can build your own electronic devices using modules that snap together easily with magnets. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Blockly
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Blockly is a powerful programming language with a graphical interface that makes it perfect for beginners. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
e-Textiles
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Computers and electronic technology have gotten so small and portable that they can be woven into the fabric we wear. Readers will discover new processes, integrate visual information with text, and learn technical word meanings as they find out how makers are creating interesting new inventions from e-textiles. They will also discover how to make their own e-textile devices with a variety of fun activities.
Makey Makey
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Makey Makey is a kit that helps you turn everyday objects into touchpads that control your computer's keyboard. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Sphero
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Sphero is a robotic ball that can be controlled using a tablet or smartphone. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information. Some of today's most incredible innovations are coming from the global community of makers. These thinkers, inventors, and hackers share information and technology to push new ideas forward. Readers will discover how they can join the maker movement and help improve the way we live.
Design Thinking
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn how to think critically about the design of things you want to make. Readers will learn to analyze the efficiency of their plans, while still feeling encouraged to push forward with new ideas. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Soldering
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn how to solder electronic components together and build your own devices. Readers will learn basic soldering skills, which will be useful in pursuing a variety of engineering projects. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Makerspaces
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Makers often come together to form communities where they can exchange ideas and equipment. Readers will set foot in some of the world's most interesting makerspaces and see what kinds of tools makers use to create their projects. They will also learn how to find makerspaces of their own.
Arduino
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
The Arduino is a small inexpensive computer that can be used to build and program almost anything a maker can imagine. Readers will discover new processes, integrate visual information with text, and learn technical word meanings as they read the history of the Arduino and see how makers have put it to use in their inventions. They will also find out how to set up and program their own Arduino devices.
3D Modeling
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn how to create computer-generated 3D models like the ones used in video games and animated films. Readers will blend their art and technology skills as they learn how to use the program SketchUp. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Squishy Circuits
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn how to safely create electronic circuits using conductive and insulating doughs. Readers will learn basic circuitry skills, which will be useful in pursuing a variety of engineering projects. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Scratch
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Scratch helps children design computer games, animations, and interactive stories from the ground up and share them with people around the world. In this book, students explore Scratch through detailed explanations built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Hacking Fashion: Fleece
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Turn old fleece into something new and exciting with Hacking Fashion: Fleece. Students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Paper Circuits
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
With paper circuits, you can add lights, sounds, and more to paper crafts such as greeting cards. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.Some of today's most incredible innovations are coming from the global community of makers. These thinkers, inventors, and hackers share information and technology to push new ideas forward. Readers will discover how they can join the maker movement and help improve the way we live.
Dash and Dot
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Dash and Dot are a pair of robots that you can program using a tablet or smartphone. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information. Some of today's most incredible innovations are coming from the global community of makers. These thinkers, inventors, and hackers share information and technology to push new ideas forward. Readers will discover how they can join the maker movement and help improve the way we live.
Game Design
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
From simple board games to the latest in video game technology makers are hard at work designing fun new ways to play. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how games are designed and what makes a good game. They will also learn how to plan and create games of their own.
Solar Energy Projects
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn how energy from sunlight can be captured and used in many different ways. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Digital Badges
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Digital badges offer a new way of showing off some of your most impressive accomplishments. Readers will discover new processes, integrate visual information with text, and learn technical word meanings as they find out how digital badges work and how to begin earning them. They will also find out how to create and award badges of their own to people who accomplish amazing tasks.
Prototyping
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn how to improve your projects by building and revising prototypes. Readers will learn how to start making a new idea a reality without putting their effort or resources to waste. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
FIRST Robotics
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Makers of all ages are creating robots on their own. In this book, students learn more about this recent innovation through detailed explanations built to foster creativity and critical thinking. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Silk Screening
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
With projects ranging from posters to clothing, this book helps readers explore the art of silk screening. Students learn through detailed descriptions built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Hacking Fashion: T-Shirts
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn how to recycle old clothes into brand-new fashions with these fun do-it-yourself activities. Readers can practice basic sewing skills to make their t-shirts more stylish and unique. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Raspberry Pi
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
The Raspberry Pi is a small computer that allows almost anyone to learn about computer programming. Readers will discover new processes, integrate visual information with text, and and learn technical word meanings as they find out how the Raspberry Pi was invented and how makers are using it today. They will also learn how to set up and begin programming their own Raspberry Pis.
Web Design With HTML5
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn how to create web pages using HyperText Markup Language. Readers will learn some coding basics and be inspired to create their own webpages. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Maker Faire
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Around the world, makers come together to share their ideas and inventions at Maker Faires. Readers will integrate visual information with text and learn technical word meanings as they read what it is like to visit these incredible events and see some of the world's most innovative new projects. They will also find out how to volunteer at Maker Faires or event plan their own maker events.
More Web Design With HTML5
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Learn intermediate HTML5 skills with these interesting activities. With this companion to Web Design with HTML5, makers can take their computer skills to the next level. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
3D Printing
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
As they become more common and more powerful, 3D printers are allowing makers everywhere to bring their ideas to life. Readers will discover new processes, integrate visual information with text, and learn technical word meanings as they discover how 3D printers work and how makers are using them today. They will also learn how to create their own inventions from 3D computer models.
Hacking Fashion: Denim
Part of the 21st Century Skills Innovation Library: Makers as Innovators series
Turn old jeans into something new and exciting with Hacking Fashion: Fleece. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.