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  3. Learning Aws Lumberyard Game Development

EBOOK

Learning Aws Lumberyard Game Development

Edward Lavieri
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Pages
268
Year
2016
Language
English
Publisher
Packt Publishing

About

Create stunning 3D multiplayer games with integrated cloud-based features
The book caters for those who have an interest or desire to create their own games, either as a hobbyist or to enhance their skills as a professional games developer. The book requires previous knowledge of software development. Experience with C++ will also be beneficial.
Amazon's Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient.
This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we'll guide you through the creation of an immersive game world with characters. You'll add animations and audio to bring the game to life. We'll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end.
By the end of the book, you will be efficient in building cross-platform games using Lumberyard.
This step-by-step tutorial is filled with practical examples that will introduce you to the game engine's interface, as well as setting up your development environment.

Related Subjects

  • General
  • Programming
  • Computers
  • Adult Nonfiction
  • C++
  • Languages
  • Games

Artists

Edward LavieriAuthor