EBOOK

Gadgets and Games

Design and Engineering for STEM

Chris OxladeSeries: Design and Engineering for STEM
5
(1)
Pages
56
Year
2020
Language
English

About

Did you know that all gadgets and games have a life cycle? That's what we call the stages from their design, manufacture, and sale to their use, maintenance, and disposal. This book explains what happens during these stages, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling.

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