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  3. Unity 5.x Animation Cookbook

EBOOK

Unity 5.x Animation Cookbook

Maciej Szczesnik
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Pages
328
Year
2016
Language
English
Publisher
Packt Publishing

About

A recipe-based guide to give you practical information on Unity 5.x animation techniques and tools
This book is for Unity developers who have some exposure to Unity game development who want to learn the nuances of animation in Unity. Previous knowledge of animation techniques and mecanim is not necessary.
This recipe-based practical guide will show you how to unleash the power of animation in Unity 5.x and make your games visually impeccable. Our primary focus is on showing you tools and techniques to animate not only humanoid biped characters, but also other elements. This includes non-humanoid character animation, game world creation, UI element animation, and other key features such as opening doors, changing lights, transitioning to different scenes, using physics, setting up ragdolls, creating destructible objects and more.
While discussing these topics, the book will focus on mecanim, the Unity 3D animation tool, and how you can use it to perform all these tasks efficiently and quickly. It contains a downloadable Unity project with interactive examples for all the recipes. By the end of this book, you will be confident and self-sufficient in animating your Unity 3D games efficiently.
This practical no-nonsense guide is recipe-based with real-world examples of almost all the techniques mentioned.

Related Subjects

  • Computer Simulation
  • Computers
  • Adult Nonfiction
  • Video & Animation
  • Design, Graphics & Media
  • Computer Graphics
  • Software Development & Engineering

Artists

Maciej SzczesnikAuthor