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  3. Think Like a Programmer

EBOOK

Think Like a Programmer

An Introduction to Creative Problem Solving

V. Anton Spraul
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Pages
256
Year
2012
Language
English
Publisher
No Starch Press

About

The real challenge of programming isn't learning a language's syntax-it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge.

You'll also learn how to:

-Split problems into discrete components to make them easier to solve.

-Make the most of code reuse with functions, classes, and libraries.

-Pick the perfect data structure for a particular job.

-Master more advanced programming tools like recursion and dynamic memory.

-Organize your thoughts and develop strategies to tackle particular types of problems.

Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art-and the first step in creating your masterpiece is learning to Think Like a Programmer.

Related Subjects

  • Algorithms
  • Programming
  • Computers
  • Adult Nonfiction
  • C++
  • Languages
  • General

Artists

V. Anton SpraulAuthor