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About
Henry Dunne is lonely, he's homesick, and now the twelve-year-old is being blamed for a series of increasingly mean-spirited pranks at his new school. To cope, he practices sleight of hand with playing cards and a technique for remembering things called the Memory Palace, an imaginary structure that, in Henry's case, looks just like his beloved old house.
When Principal George Pal's car disappears from inside a locked garage, he proposes a deal to Henry: "You help me figure out what happened to my car, and I'll help you figure out who's causing all the trouble."
Henry agrees, and quickly finds himself in hot water with the principal's mother, the school bully, and a girl who brags that she's the better magician. As Principal Pal wrestles with his own heartbreak and shaken trust, Henry uncovers a sinister plot that challenges him to leave behind the safety of his Memory Palace and work with friends and allies to confront a dangerous force from the past-leading to a thrilling showdown.
The Memory Trap isn't just for young readers, though. It's for anybody seeking a smart mystery that celebrates family, forgiveness, and living mindfully.
The Memory Trap isn't just one mystery, either; it's two: a clever whodunit and an even cleverer locked-room mystery. The locked-room mystery is a subgenre of detective fiction that involves a crime which is committed under seemingly impossible circumstances. Greg is a huge fan of locked-rooms, and he couldn't be prouder of his contribution to the subgenre.
When Principal George Pal's car disappears from inside a locked garage, he proposes a deal to Henry: "You help me figure out what happened to my car, and I'll help you figure out who's causing all the trouble."
Henry agrees, and quickly finds himself in hot water with the principal's mother, the school bully, and a girl who brags that she's the better magician. As Principal Pal wrestles with his own heartbreak and shaken trust, Henry uncovers a sinister plot that challenges him to leave behind the safety of his Memory Palace and work with friends and allies to confront a dangerous force from the past-leading to a thrilling showdown.
The Memory Trap isn't just for young readers, though. It's for anybody seeking a smart mystery that celebrates family, forgiveness, and living mindfully.
The Memory Trap isn't just one mystery, either; it's two: a clever whodunit and an even cleverer locked-room mystery. The locked-room mystery is a subgenre of detective fiction that involves a crime which is committed under seemingly impossible circumstances. Greg is a huge fan of locked-rooms, and he couldn't be prouder of his contribution to the subgenre.