Skip to main content
  • Hoopla logo
  • Browse
  • My Hoopla
  • Log In
Books, videos, and music - all free from your public library!
LoginSign Up

Footer

Hoopla logo, Go to homepage
  • For Patrons
  • For Libraries (opens in new window)
  • For Vendors (opens in new window)
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)

Our Company

  • Our Story
  • Get Hoopla for your Library (opens in new window)
  • Get your content on hoopla (opens in new window)
  • Join our team (opens in new window)
  • Accessibility Statement

Our Content

  • Audiobooks
  • Ebooks
  • Movies
  • Television
  • Comics
  • BingePasses
  • Music
  • The Loop Blog

Help

  • Help Center
  • Submit Feedback
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)
  • Download on the App Store (opens in new window)
  • Get it on Google Play (opens in new window)
  • Available at Amazon Appstore (opens in new window)
© 2026 Midwest Tape, LLC. All rights reserved. Privacy Policy | Terms of Use
  1. Navigate Home
  2. Ebooks
  3. The Maselloane Rattle

EBOOK

The Maselloane Rattle

Gael WhelanSeries: Tales from The Masawani Game Park
(0)
sign up
Pages
75
Year
2015
Language
English
Publisher
BookBaby

About

The Maselloane Rattle is the opening tale, in a series of stories, called Tales from The Masawani Game Park. In this story, we meet Kimaro, the medicine man, or Sangoma, of a village named Molelo. Kimaro was educated in the family tradition of a Sangoma's by his father and grandfather. Kimaro is aging, and feels it is time to find a successor to follow in his practice. He goes to the sacred Circle of White Stones, which is situated in the Masawani Game Park. The park borders on the village boundaries. Here, Kimaro meditates and asks if the Spirits of the Ancients would please come forth to him, and help him identify who the next Sangoma will be. The spirits appear to him the next evening and tell him that two children are to be born within the year. The first will be a the son of the Game Warden. The second will be his granddaughter. Each child will be born with a special talent that will aid them in dealing with the trials and tribulations of life. The children are duly born and the boy is named Jonathan, while Kimaro's granddaughter, is named Tembo. Kimaro inquires about the abilities of the children; and is told that the male child will have the ability to communicate with the animals. His grand-daughter will follow in his footsteps and become the next Sangoma of the Zunu tribe. Not only will she understand the language of the Maselloane Rattle, she will also be able to speak many of the languages of the human race. Together these children will bring about changes that will help preserve and protect the planet and the animals that live on it. The first adventure begins in 'The Maselloane Rattle,' when Tembo is captured by a local gang of thieves. They are hoping that by capturing the little girl, that they will be able to exchange her for the Zunu Tribes magical rattle. This rattle is endowed with the powers to warn the tribes Sangoma, when the tribe is in danger. However the 'voice' of the rattle is only understood by present and future Sangomas. In the attempt to rescue his friend Tembo, Jonathan calls upon his animal friends to help. The animals willing step forward, even though they may face adversity like, an encounter with an angry cobra poised to strike! The story describes the dangers of going into the African bush and an endearing friendship between the two main characters.

Related Subjects

  • General
  • Action & Adventure
  • Young Adult Fiction

Extended Details

  • SeriesTales from The Masawani Game Park #1

    Artists

    Gael WhelanAuthor