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  1. Navigate Home
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  3. Sculpting In Zbrush Made Simple

EBOOK

Sculpting In Zbrush Made Simple

Lukas Kutschera
5
(1)
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Pages
508
Year
2024
Language
English
Publisher
Packt Publishing

About

Embark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush's user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You'll also create a demon bust with the help of ZBrush's concept sculpting tool, DynaMesh. In the second part, you'll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you'll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you'll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.

Related Subjects

  • Computer Simulation
  • Computers
  • Adult Nonfiction
  • Graphics Tools
  • Design, Graphics & Media
  • Computer Graphics
  • Software Development & Engineering

Artists

Lukas KutscheraAuthor