EBOOK

Object Design Style Guide

Matthias Noback
(0)
Pages
288
Year
2019
Language
English

About

Key Features

Dozens of techniques for writing object-oriented code that's easy to read, reuse, and maintain

Write code that other programmers will instantly understand

Design rules for constructing objects, changing and exposing state, and more

Examples written in an instantly familiar pseudocode that's easy to apply to Java, Python, C#, and any object-oriented language


About The Book

Well-written object-oriented code is easy to read, modify, and debug. Elevate your coding style by mastering the universal best practices for object design presented in this book. These clearly presented rules, which apply to any OO language, maximize the clarity and durability of your codebase and increase productivity for you and your team.

In Object Design Style Guide, veteran developer Matthias Noback lays out design rules for constructing objects, defining methods, and much more. All examples use instantly familiar pseudocode, so you can follow along in the language you prefer. You'll go case by case through important scenarios and challenges for object design and then walk through a simple web application that demonstrates how different types of objects can work together effectively.

What You Will Learn

Universal design rules for a wide range of objects

Best practices for testing objects

A catalog of common object types

Changing and exposing state

Test your object design skills with exercises

This Book Is Written For

For readers familiar with an object-oriented language and basic application architecture.

Table of Contents:

1 ¦ Programming with objects: A primer

2 ¦ Creating services

3 ¦ Creating other objects

4 ¦ Manipulating objects

5 ¦ Using objects

6 ¦ Retrieving information

7 ¦ Performing tasks

8 ¦ Dividing responsibilities

9 ¦ Changing the behavior of services

10 ¦ A field guide to objects

11 ¦ Epilogue

Related Subjects

Artists