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  3. Learn to Code by Solving Problems

EBOOK

Learn to Code by Solving Problems

Daniel Zingaro
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Pages
336
Year
2021
Language
English
Publisher
No Starch Press

About

Learn to Program by Solving Problems is a practical introduction to programming using Python, one of the world's most popular programming languages. The book emphasizes problem-solving strategies that teach readers not only the mechanics of coding, but how to think like savvy programmers.

• Teaches readers how to use Python to solve short, situational problems (for example, how to predict when a gambler will run out of money while playing slot machines; how to create a program to track cell phone data usage; how to set up a system of identifying the popularity of berths in a parking lot)

• Each chapter requires the reader to learn a new feature or function of Python in order to solve a problem

• Emphasizes basic programming concepts, problem-solving strategies, and critical thinking skills that lay the groundwork for readers to think like good programmers.

Related Subjects

  • Computer Science
  • Computers
  • Adult Nonfiction
  • Python
  • Languages
  • General

Artists

Daniel ZingaroAuthor