Skip to main content
  • Hoopla logo
    Powered by Hoopla
  • Browse
  • My Hoopla
  • Log In
Books, videos, and music - all free from your public library!
LoginSign Up

Footer

Hoopla logo, Go to homepage
  • For Patrons
  • For Libraries (opens in new window)
  • For Vendors (opens in new window)
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)

Our Company

  • Our Story
  • Get Hoopla for your Library (opens in new window)
  • Get your content on hoopla (opens in new window)
  • Join our team (opens in new window)
  • Accessibility Statement

Our Content

  • Audiobooks
  • Ebooks
  • Movies
  • Television
  • Comics
  • BingePasses
  • Music
  • The Loop Blog

Help

  • Help Center
  • Submit Feedback
  • Facebook (opens in new window)
  • X (opens in new window)
  • Instagram (opens in new window)
  • YouTube (opens in new window)
  • TikTok (opens in new window)
  • LinkedIn (opens in new window)
  • Download on the App Store (opens in new window)
  • Get it on Google Play (opens in new window)
  • Available at Amazon Appstore (opens in new window)
© 2026 Midwest Tape, LLC. All rights reserved. Privacy Policy | Terms of Use
  1. Navigate Home
  2. Ebooks
  3. Coding and the Arts

EBOOK

Coding and the Arts

Connecting CS to Drawing, Music, Animation and More

Josh Caldwell
(0)
sign up
Year
2021
Language
English
Publisher
ASCD

About

Unlock your students' creative potential by exploring the intersections between CS and art across various types of artistic media, including drawing, animation, music and physically interactive art.

While there are books that discuss the intersection of the arts and computer science (CS), there are none written for K-12 teachers that cover the content overlaps between CS and the arts beyond a single programming environment, and that feature approaches and examples of practicing artists. Coding and the Arts fills that gap.

CS sometimes gets a bad rap as dry, isolated and uninteresting work - the pursuit of analytically minded techies working alone. In reality, programming is deeply creative and enables artists of all types to discover new ways to express themselves. In this book, you'll explore how to apply computation to stretch the possibilities in many art forms, as well as how to pave the way for entirely new ones. By approaching programming tools as artistic media, you'll connect the dots between programming, creativity and artistic expression. Along the way, you'll learn from a diverse set of computational artists and teachers who are using technology to push the bounds of traditional artistic media.

Chapters include:
• Spotlights of working artists and educators who are integrating computing into their art.
• Deep dives into artistic programming environments, exploring their unique benefits, constraints and impact on classroom use.
• Alignment to the four pillars of computational thinking to help you create richer learning experiences for students.
• Lesson sketches aligned with CS concepts and the ISTE Computational Thinking Competencies.

The book also offers strategies for supporting students in developing as computational artists, including the attitudes and practices that will help them as artists and computer scientists.

Related Subjects

  • Computers & Technology
  • Education
  • Adult Nonfiction
  • Arts In Education
  • General
  • Teaching

Artists

Josh CaldwellAuthor