AUDIOBOOK

About
POKMON
THE ULTIMATE TRIVIA AND CURIOUS FACTS COLLECTION
CREATED BY TRIVIA HUB
The Pokmon franchise began with Pocket Monsters Red and Green in 1996. It features creatures called Pokmon that humans coexist with. Players take the role of a Pokmon Trainer, who explores the world, catches Pokmon, and battles. The franchise includes video games, anime, and trading cards. The name "Pokmon" is an abbreviation of "Pocket Monsters". The franchise's primary target audience is children aged 5 to 12, but it attracts people of all ages. The franchise was conceived by Satoshi Tajiri, who was inspired by his childhood hobby of collecting insects. As of January 2024, 1,025 Pokmon species have been introduced.
CURIOUS FACT SAMPLES:
The Pokmon franchise was created by Satoshi Tajiri, who as a child enjoyed collecting insects and other small creatures. This childhood hobby inspired the concept of catching and collecting Pokmon in the game.
The initial idea for Pokmon involved using the Game Boy's link cable to allow players to exchange creatures, an idea inspired by the random item appearances in the game Dragon Quest II. Tajiri realized the cable could be used for something other than competing.
Gashapon capsules, toy-filled capsules from vending machines, were also an inspiration for the way Pokmon are captured and stored. The idea of miniaturized creatures stored in capsules was influenced by the show Ultraseven.
The original name for Pokmon was going to be Capsule Monsters, but it could not be trademarked, leading to the name Pocket Monsters, which was eventually shortened to Pokmon. The word "capsule" could not be used in the trademark.
THE ULTIMATE TRIVIA AND CURIOUS FACTS COLLECTION
CREATED BY TRIVIA HUB
The Pokmon franchise began with Pocket Monsters Red and Green in 1996. It features creatures called Pokmon that humans coexist with. Players take the role of a Pokmon Trainer, who explores the world, catches Pokmon, and battles. The franchise includes video games, anime, and trading cards. The name "Pokmon" is an abbreviation of "Pocket Monsters". The franchise's primary target audience is children aged 5 to 12, but it attracts people of all ages. The franchise was conceived by Satoshi Tajiri, who was inspired by his childhood hobby of collecting insects. As of January 2024, 1,025 Pokmon species have been introduced.
CURIOUS FACT SAMPLES:
The Pokmon franchise was created by Satoshi Tajiri, who as a child enjoyed collecting insects and other small creatures. This childhood hobby inspired the concept of catching and collecting Pokmon in the game.
The initial idea for Pokmon involved using the Game Boy's link cable to allow players to exchange creatures, an idea inspired by the random item appearances in the game Dragon Quest II. Tajiri realized the cable could be used for something other than competing.
Gashapon capsules, toy-filled capsules from vending machines, were also an inspiration for the way Pokmon are captured and stored. The idea of miniaturized creatures stored in capsules was influenced by the show Ultraseven.
The original name for Pokmon was going to be Capsule Monsters, but it could not be trademarked, leading to the name Pocket Monsters, which was eventually shortened to Pokmon. The word "capsule" could not be used in the trademark.