TELEVISION

Ninjago - Season 2

Series: Ninjago
4.6
(452)
Episodes
13
Rating
TVY7
Year
2012
Language
English

About

'Ninjago®: Master of Spinjitzu' is a modern kids' drama series where the characters grow as individuals, just like real world teenagers, as they face challenges in life. Their actions leave 'scars' and open new emotional journeys as the teens have fun, make sacrifices, learn about discipline, mastery, and most of all, believing in oneself. The NINJAGO property resonates with kids and teens everywhere, with its three key components of ninja coolness, the application of mastery to life, and three dimensional characters that use the might of friendship as effectively as their weapons and elemental powers. The show balances epic action and emotion, interweaved with humour and adult themes that kids can identify with. The ninjas' adventures are all part of one big story over time, creating a rich world with characters that kids care about.

Related Subjects

Episodes

1 to 3 of 13

1. Darkness Shall Rise

22m

Just as the rebuilding effort in Ninjago begins, the four ninjas come to realize that evil has started to resurface with Lord Garmadon forging the ninjas' lost Golden Weapons into a Mega-Weapon with unspeakable powers.

2. Pirates vs. Ninjas

22m

When Garmadon by accident brings to life the original owners of the Black Bounty – the ruthless Captain Soto and his Pirates - it is up to our ninjas to stop them from plundering Ninjago City.

3. Double Trouble

22m

When our heroes are invited back to Darkly's Boarding School, they discover it's a trap set up by Lord Garmadon and his evil replica ninjas created by Garmadon's new Mega-Weapo.

4. Ninjaball Run

22m

When the ninja learn that Darreth's Mojo Dojo is to be destroyed and Darreth doesn't have the money to save it, our heroes enter the annual NinjaBall Run to win its cash prize in order to save the dojo.

5. Child's Play

22m

When the Ninja interrupt Lord Garmadon from using his Mega-Weapon to 'turn back the clock' and bring to life the fossils of a monster, the Ninja are accidentally hit and turned into kids and are now forced to enlist Lloyd's help to battle the awakened monster.

6. Wrong Place, Wrong Time

22m

When Garmadon travels back in time in order to undo the past and rid the Ninja from the future, the Ninja follow him and try to stop him by using the Golden Weapons from the past to clash against Garmadon's Mega-Weapon.

Extended Details

  • Closed CaptionsEnglish

Artists