Graysen Foxx, School Treasure Hunter
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Graysen Foxx and the Curse of the Illuminerdy
by J. Scott Savage
Part 2 of the Graysen Foxx, School Treasure Hunter series
Graysen Foxx must use his extraordinary detective skills to solve the strange, mind-bending clues of the Illuminerdy-a secret society of school nerds who guard a powerful treasure.
Graysen Foxx is no stranger to the mysteries hidden in Ordinary Elementary-the bat-filled tunnels, the secret passageways, the underground chambers, and the sticky spiderwebs-and he's on the hunt for a creepy old painting that will guarantee his victory in the school's Halloween room contest. But finding and claiming the painting is only the beginning of a wild adventure filled with puzzles that will put Graysen's treasure-hunting skills to the test.
When Graysen finds a mysterious symbol on the back of a dusty spelling bee medal, the discovery spreads like creamy peanut butter, and fifth grader "Let's Make a Deal" Larry immediately offers to trade for it. But before Graysen can learn who Larry is working for, a masked second grader steals the medal.
Who wants the medal and why? Was it Graysen's nemesis, Raven? The second-grade spy network? Or the Doodler, the sixth-grade boss who blames a lost spelling bee for ruining his life?
While researching what the symbol might mean, Graysen and the twins, Maya and Jack, cross paths with a secret society of super-smart nerds and techies who call themselves the Illuminerdy. Ringing an ancient gong reveals a treasure so powerful, it could change the world of education forever. Now, Graysen and Raven must work together to outwit the secret society by uncovering a bone-rattling secret that the Illuminerdy will do anything to protect.
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Graysen Foxx and the Treasure of Principal Redbeard
by J. Scott Savage
Part of the Graysen Foxx, School Treasure Hunter series
A young treasure hunter must decipher clues, solve puzzles, and search his school for a long-lost chest filled with decades of confiscated toys.
Ordinary Elementary is anything but ordinary. Below the classrooms are winding, abandoned, underground passages filled with lost treasures. Fifth-grader Graysen Foxx, aka The Gray Fox-finder of secrets, solver of mysteries, and explorer of the unknown-is hot on the trail of the legendary treasure of long-since-retired Principal Redbeard, which includes a decades' worth of confiscated gadgets, rare comic books, first-edition Pokemon trading cards, an original Rubik's Cube, and a retro football handheld video game.
Graysen is determined to find the treasure and share it with his fellow students. His nemesis, Raven Ransom-a fifth-grade girl nicknamed "The Red Raven"-plans to stop him and claim the prizes for herself, just like she did with the game-winning home run kickball everyone thought was lost on the roof of the school.
Wearing his adventurer-iconic fedora, journaling in his field notebook, and wielding his elastic stretchy hand, Graysen is ready for action. But can he avoid the second-grade spy network working for Raven? Could the third-grade twins, Maya and Jack, give him an advantage? Can he avoid the ruthless sixth graders while trying to protect the innocent first graders? And who is the mysterious Midnight Moth who is leaving cryptic notes and riddles?
It's a battle between courage and cunning, smarts and shrewdness, charity and cheating. With the treasure on the line, can Graysen trust his rival-or is it just another one of her traps? May the best treasure hunter win!
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