Kids have always loved movies. But the way they make, access, buy, and listen to movies has changed radically over the years. What has driven this change? Innovation! This book uses Movies to get students to think critically about the impact of innovation.|Index|Sources for further research|Glossary of key words|Informative sidebars|Table of contents|Author/Illustrator biography|The Innovation in Entertainment series answers questions like these: Did you ever wonder who invented your favorite video game? Who came up with the idea to add a camera to your cell phone? This series takes a look at the people and the creative ideas that have changed this industry.